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	<id>https://addonstudio.org/mw1/index.php?action=history&amp;feed=atom&amp;title=WildStar%3AAPI_events</id>
	<title>WildStar:API events - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://addonstudio.org/mw1/index.php?action=history&amp;feed=atom&amp;title=WildStar%3AAPI_events"/>
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	<updated>2026-04-21T09:42:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7925&amp;oldid=prev</id>
		<title>Bear at 06:26, 10 August 2023</title>
		<link rel="alternate" type="text/html" href="https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7925&amp;oldid=prev"/>
		<updated>2023-08-10T06:26:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;//addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;amp;diff=7925&amp;amp;oldid=7924&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bear</name></author>
	</entry>
	<entry>
		<id>https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7924&amp;oldid=prev</id>
		<title>Bear: Bear moved page WildStar://API events to WildStar:API events without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7924&amp;oldid=prev"/>
		<updated>2023-08-09T04:46:30Z</updated>

		<summary type="html">&lt;p&gt;Bear moved page &lt;a href=&quot;/mw1/index.php?title=WildStar://API_events&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;WildStar://API events (page does not exist)&quot;&gt;//API events&lt;/a&gt; to &lt;a href=&quot;/wiki/WildStar:API_events&quot; title=&quot;WildStar:API events&quot;&gt;API events&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:46, 9 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bear</name></author>
	</entry>
	<entry>
		<id>https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7923&amp;oldid=prev</id>
		<title>Bear: Bear moved page WildStar/API events to WildStar://API events</title>
		<link rel="alternate" type="text/html" href="https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7923&amp;oldid=prev"/>
		<updated>2023-08-09T03:09:08Z</updated>

		<summary type="html">&lt;p&gt;Bear moved page &lt;a href=&quot;/mw1/index.php?title=WildStar:WildStar/API_events&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;WildStar:WildStar/API events (page does not exist)&quot;&gt;WildStar/API events&lt;/a&gt; to &lt;a href=&quot;/mw1/index.php?title=WildStar://API_events&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;WildStar://API events (page does not exist)&quot;&gt;//API events&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:09, 9 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bear</name></author>
	</entry>
	<entry>
		<id>https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7921&amp;oldid=prev</id>
		<title>Bear: Created page with &quot;{{../uiapievent}} This page is &#039;game event&#039; reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[../UI E...&quot;</title>
		<link rel="alternate" type="text/html" href="https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7921&amp;oldid=prev"/>
		<updated>2020-07-06T05:56:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{../uiapievent}} This page is &amp;#039;game event&amp;#039; reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[../UI E...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;//addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;amp;diff=7921&amp;amp;oldid=7922&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bear</name></author>
	</entry>
	<entry>
		<id>https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7922&amp;oldid=prev</id>
		<title>Bear: Redirected page to API events</title>
		<link rel="alternate" type="text/html" href="https://addonstudio.org/mw1/index.php?title=WildStar:API_events&amp;diff=7922&amp;oldid=prev"/>
		<updated>2014-05-26T06:06:40Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/WildStar:API_events&quot; title=&quot;WildStar:API events&quot;&gt;API events&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{uiapievent}}&lt;br /&gt;
This page is &amp;#039;game event&amp;#039; reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[UI Event]] for details and howtos for WS event system. See also [[API types]] and [[UI API]]. &lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[UI API]]s, and [[API types]] themselves, and are accessed by using last identifier in the name as sting, like &amp;quot;DragDropSysBegin&amp;quot; of Apollo.DragDropSysBegin event.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;See [[:Category:API events]] for a possibly more complete list. If missing here, please list it!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;ApiList&amp;quot;&amp;gt;&amp;lt;!-- do not remove this line&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Common ===&lt;br /&gt;
A select set of common events.&lt;br /&gt;
:{{api|APIE|ChangeWorld}}() - fired when player transitions instance&lt;br /&gt;
:{{api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)&lt;br /&gt;
:{{api|APIE|CombatLogDamage}}()&lt;br /&gt;
:{{api|APIE|TargetedByUnit}}()&lt;br /&gt;
:{{api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)&lt;br /&gt;
:{{api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat&lt;br /&gt;
&lt;br /&gt;
=== Global ===&lt;br /&gt;
==== A ====&lt;br /&gt;
:{{id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes&lt;br /&gt;
:{{id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder&lt;br /&gt;
:{{id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the &amp;quot;Memory&amp;quot; CSI&lt;br /&gt;
:{{id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account&amp;#039;s entitlements&lt;br /&gt;
:{{id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed&lt;br /&gt;
:{{id|APIE|AccountOperationResults}}(eOperation,eResult)&lt;br /&gt;
:{{id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player&amp;#039;s account have changed states&lt;br /&gt;
:{{id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess)&lt;br /&gt;
:{{id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed&lt;br /&gt;
:{{id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement&amp;#039;s objective&lt;br /&gt;
:{{id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags&lt;br /&gt;
:{{id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar&lt;br /&gt;
:{{id|APIE|ActionSetError}}()&lt;br /&gt;
:{{id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned&lt;br /&gt;
:{{id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData)&lt;br /&gt;
:{{id|APIE|AlertMailInfo}}() - fires when the player gets new mail&lt;br /&gt;
:{{id|APIE|AlternateTargetUnitChanged}}()&lt;br /&gt;
:{{id|APIE|ApplyCCState}}()&lt;br /&gt;
:{{id|APIE|AuctionWindowClose}}()&lt;br /&gt;
:{{id|APIE|AvailableMail}}()&lt;br /&gt;
:{{id|APIE|BankSlotPurchased}}()&lt;br /&gt;
:{{id|APIE|Breath_FlashEvent}}(healthPercentRemaining)&lt;br /&gt;
:{{id|APIE|BreathChanged}}(breath,maxCharacterBreath)&lt;br /&gt;
:{{id|APIE|BuybackItemsUpdated}}()&lt;br /&gt;
:{{id|APIE|CanVacuumChange}}(bCanVacuum)&lt;br /&gt;
:{{id|APIE|CasterResurrectedPlayer}}(sCasterName)&lt;br /&gt;
:{{id|APIE|ChallengeAreaRestriction}}()&lt;br /&gt;
:{{id|APIE|ChallengeCompletedSound}}()&lt;br /&gt;
:{{id|APIE|ChallengeCooldownActive}}()&lt;br /&gt;
:{{id|APIE|ChallengeFailArea}}()&lt;br /&gt;
:{{id|APIE|ChallengeFailGeneric}}()&lt;br /&gt;
:{{id|APIE|ChallengeFailSound}}()&lt;br /&gt;
:{{id|APIE|ChallengeFailTime}}()&lt;br /&gt;
:{{id|APIE|ChallengeRewardListReady}}()&lt;br /&gt;
:{{id|APIE|ChallengeRewardReady}}()&lt;br /&gt;
:{{id|APIE|ChallengeShared}}()&lt;br /&gt;
:{{id|APIE|ChallengeShareTimedOut}}()&lt;br /&gt;
:{{id|APIE|ChallengeTierAchieved}}()&lt;br /&gt;
:{{id|APIE|ChallengeUpdated}}()&lt;br /&gt;
:{{id|APIE|ChangeWorld}}() - fired when player transitions instance&lt;br /&gt;
:{{id|APIE|CharacterCreated}}()&lt;br /&gt;
:{{id|APIE|CharacterEldanAugmentationsUpdated}}()&lt;br /&gt;
:{{id|APIE|CharacterEntitlementUpdate}}()&lt;br /&gt;
:{{id|APIE|CharacterFlagsUpdated}}()&lt;br /&gt;
:{{id|APIE|CharacterUnlockedInlaidEldanAugmentation}}()&lt;br /&gt;
:{{id|APIE|ChatAccountTellFailed}}()&lt;br /&gt;
:{{id|APIE|ChatAction}}()&lt;br /&gt;
:{{id|APIE|ChatBanList}}()&lt;br /&gt;
:{{id|APIE|ChatFlag}}()&lt;br /&gt;
:{{id|APIE|ChatJoin}}()&lt;br /&gt;
:{{id|APIE|ChatJoinResult}}()&lt;br /&gt;
:{{id|APIE|ChatLeave}}()&lt;br /&gt;
:{{id|APIE|ChatList}}()&lt;br /&gt;
:{{id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)&lt;br /&gt;
:{{id|APIE|ChatReply}}()&lt;br /&gt;
:{{id|APIE|ChatResult}}()&lt;br /&gt;
:{{id|APIE|ChatReWhisper}}()&lt;br /&gt;
:{{id|APIE|ChatTellFailed}}()&lt;br /&gt;
:{{id|APIE|ChatZoneChange}}()&lt;br /&gt;
:{{id|APIE|CinematicsCancel}}(nParam)&lt;br /&gt;
:{{id|APIE|CinematicsNotify}}(sMessage,nParam)&lt;br /&gt;
:{{id|APIE|CityDirectionClear}}()&lt;br /&gt;
:{{id|APIE|CityDirectionMarked}}()&lt;br /&gt;
:{{id|APIE|CityDirectionsClose}}()&lt;br /&gt;
:{{id|APIE|CityDirectionsList}}()&lt;br /&gt;
:{{id|APIE|ClearSpellThreshold}}()&lt;br /&gt;
:{{id|APIE|CloseCraftingWindow}}()&lt;br /&gt;
:{{id|APIE|CloseTradeskillTrainerWindow}}()&lt;br /&gt;
:{{id|APIE|CloseVendorWindow}}()&lt;br /&gt;
:{{id|APIE|ColorChanged}}()&lt;br /&gt;
:{{id|APIE|CombatFloaters_Configure}}()&lt;br /&gt;
:{{id|APIE|CombatLogAbsorption}}()&lt;br /&gt;
:{{id|APIE|CombatLogBuildSwitch}}()&lt;br /&gt;
:{{id|APIE|CombatLogCCState}}()&lt;br /&gt;
:{{id|APIE|CombatLogCCStateBreak}}()&lt;br /&gt;
:{{id|APIE|CombatLogCrafting}}()&lt;br /&gt;
:{{id|APIE|CombatLogDamage}}()&lt;br /&gt;
:{{id|APIE|CombatLogDatacube}}()&lt;br /&gt;
:{{id|APIE|CombatLogDeath}}()&lt;br /&gt;
:{{id|APIE|CombatLogDeflect}}()&lt;br /&gt;
:{{id|APIE|CombatLogDelayDeath}}()&lt;br /&gt;
:{{id|APIE|CombatLogDispel}}()&lt;br /&gt;
:{{id|APIE|CombatLogDurabilityLoss}}()&lt;br /&gt;
:{{id|APIE|CombatLogElderPointsLimitReached}}()&lt;br /&gt;
:{{id|APIE|CombatLogEndGameCurrencies}}()&lt;br /&gt;
:{{id|APIE|CombatLogExperience}}()&lt;br /&gt;
:{{id|APIE|CombatLogExtracting}}()&lt;br /&gt;
:{{id|APIE|CombatLogFallingDamage}}()&lt;br /&gt;
:{{id|APIE|CombatLogHeal}}()&lt;br /&gt;
:{{id|APIE|CombatLogImmunity}}()&lt;br /&gt;
:{{id|APIE|CombatLogInterrupted}}()&lt;br /&gt;
:{{id|APIE|CombatLogItemDestroy}}()&lt;br /&gt;
:{{id|APIE|CombatLogKillPVP}}()&lt;br /&gt;
:{{id|APIE|CombatLogKillStreak}}()&lt;br /&gt;
:{{id|APIE|CombatLogLAS}}()&lt;br /&gt;
:{{id|APIE|CombatLogLoot}}()&lt;br /&gt;
:{{id|APIE|CombatLogModifying}}()&lt;br /&gt;
:{{id|APIE|CombatLogModifyInterruptArmor}}()&lt;br /&gt;
:{{id|APIE|CombatLogMount}}()&lt;br /&gt;
:{{id|APIE|CombatLogPet}}()&lt;br /&gt;
:{{id|APIE|CombatLogResurrect}}()&lt;br /&gt;
:{{id|APIE|CombatLogStealth}}()&lt;br /&gt;
:{{id|APIE|CombatLogString}}()&lt;br /&gt;
:{{id|APIE|CombatLogTransference}}()&lt;br /&gt;
:{{id|APIE|CombatLogVitalModifier}}()&lt;br /&gt;
:{{id|APIE|CombatMomentum}}()&lt;br /&gt;
:{{id|APIE|CommodityAuctionFilledPartial}}()&lt;br /&gt;
:{{id|APIE|CommodityAuctionRemoved}}()&lt;br /&gt;
:{{id|APIE|CommodityAuctionsDisabled}}()&lt;br /&gt;
:{{id|APIE|CommodityInfoResults}}()&lt;br /&gt;
:{{id|APIE|CraftingDiscoveryHotCold}}()&lt;br /&gt;
:{{id|APIE|CraftingExtractItem}}()&lt;br /&gt;
:{{id|APIE|CraftingInterrupted}}()&lt;br /&gt;
:{{id|APIE|CraftingModItem}}()&lt;br /&gt;
:{{id|APIE|CraftingSchematicComplete}}()&lt;br /&gt;
:{{id|APIE|CraftingSchematicInfoReceived}}()&lt;br /&gt;
:{{id|APIE|CraftingSchematicLearned}}()&lt;br /&gt;
:{{id|APIE|CraftingSchematicList}}()&lt;br /&gt;
:{{id|APIE|CraftingStationClose}}()&lt;br /&gt;
:{{id|APIE|CraftingUpdateCurrent}}()&lt;br /&gt;
:{{id|APIE|CREDDExchangeInfoResults}}()&lt;br /&gt;
:{{id|APIE|CREDDExchangeOperationResults}}()&lt;br /&gt;
:{{id|APIE|CREDDExchangeWindowClose}}()&lt;br /&gt;
:{{id|APIE|CREDDOperationHistoryResults}}()&lt;br /&gt;
:{{id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released&lt;br /&gt;
==== D ====&lt;br /&gt;
:{{id|APIE|DashCastFail}}()&lt;br /&gt;
:{{id|APIE|DashCastSuccess}}()&lt;br /&gt;
:{{id|APIE|DatacubePlaybackEnded}}()&lt;br /&gt;
:{{id|APIE|DatacubeUpdated}}()&lt;br /&gt;
:{{id|APIE|DebugPrerequisite}}(outputStr)&lt;br /&gt;
:{{id|APIE|DecorPreviewClose}}()&lt;br /&gt;
:{{id|APIE|DecorPreviewOpen}}()&lt;br /&gt;
:{{id|APIE|Dialog_Close}}()&lt;br /&gt;
:{{id|APIE|Dialog_QuestShare}}()&lt;br /&gt;
:{{id|APIE|Dialog_ResponseText}}(sText)&lt;br /&gt;
:{{id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog&amp;#039;s contents and responses based on the provided Ids&lt;br /&gt;
:{{id|APIE|Dialog_ViewIntro}}()&lt;br /&gt;
:{{id|APIE|DialogClosing}}()&lt;br /&gt;
:{{id|APIE|DuelAccepted}}()&lt;br /&gt;
:{{id|APIE|DuelCancelWarning}}()&lt;br /&gt;
:{{id|APIE|DuelLeftArea}}()&lt;br /&gt;
:{{id|APIE|DuelStateChanged}}(unitId)&lt;br /&gt;
:{{id|APIE|DyeLearned}}()&lt;br /&gt;
:{{id|APIE|ElderPointsGained}}()&lt;br /&gt;
:{{id|APIE|ElderPointsLimitReached}}()&lt;br /&gt;
:{{id|APIE|EnteredCombat}}()&lt;br /&gt;
:{{id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState)&lt;br /&gt;
:{{id|APIE|ErrorDialogSetSelection}}(index)&lt;br /&gt;
:{{id|APIE|FactionFloater}}()&lt;br /&gt;
:{{id|APIE|FlightPathUpdate}}()&lt;br /&gt;
:{{id|APIE|ForceResurrect}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountCharacterLevelUpdate}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountDataUpdate}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountFriendRemoved}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountFriendsRecieved}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountInviteRemoved}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountInvitesRecieved}}()&lt;br /&gt;
:{{id|APIE|FriendshipAccountPersonalStatusUpdate}}()&lt;br /&gt;
:{{id|APIE|FriendshipAdd}}()&lt;br /&gt;
:{{id|APIE|FriendshipInviteRemoved}}()&lt;br /&gt;
:{{id|APIE|FriendshipInvitesRecieved}}()&lt;br /&gt;
:{{id|APIE|FriendshipLoaded}}()&lt;br /&gt;
:{{id|APIE|FriendshipLocation}}()&lt;br /&gt;
:{{id|APIE|FriendshipRemove}}()&lt;br /&gt;
:{{id|APIE|FriendshipRequest}}()&lt;br /&gt;
:{{id|APIE|FriendshipRequestWithdrawn}}()&lt;br /&gt;
:{{id|APIE|FriendshipResult}}()&lt;br /&gt;
:{{id|APIE|FriendshipSuggestedAdd}}()&lt;br /&gt;
:{{id|APIE|FriendshipSuggestedRemove}}()&lt;br /&gt;
:{{id|APIE|FriendshipSuggestedUpdate}}()&lt;br /&gt;
:{{id|APIE|FriendshipUpdate}}()&lt;br /&gt;
:{{id|APIE|FriendshipUpdateOnline}}()&lt;br /&gt;
:{{id|APIE|GalacticArchiveArticleAdded}}()&lt;br /&gt;
:{{id|APIE|GalacticArchiveEntryAdded}}()&lt;br /&gt;
:{{id|APIE|GalacticArchiveLinkClick}}()&lt;br /&gt;
:{{id|APIE|GalacticArchiveRefresh}}()&lt;br /&gt;
:{{id|APIE|GameClickProp}}()&lt;br /&gt;
:{{id|APIE|GameClickSky}}()&lt;br /&gt;
:{{id|APIE|GameClickUnit}}()&lt;br /&gt;
:{{id|APIE|GameClickWorld}}()&lt;br /&gt;
:{{id|APIE|GenericError}}(eError,sMessage)&lt;br /&gt;
:{{id|APIE|GenericEvent_PlayerCampStart}}()&lt;br /&gt;
:{{id|APIE|GenericEvent_PlayerExitCancel}}()&lt;br /&gt;
:{{id|APIE|GenericMapNodeDisabled}}()&lt;br /&gt;
:{{id|APIE|GenericMapNodeEnabled}}()&lt;br /&gt;
:{{id|APIE|GenericMapShow}}()&lt;br /&gt;
:{{id|APIE|GMChatTellFailed}}()&lt;br /&gt;
:{{id|APIE|Group_Add}}()&lt;br /&gt;
:{{id|APIE|Group_Join}}()&lt;br /&gt;
:{{id|APIE|Group_JoinRequest}}()&lt;br /&gt;
:{{id|APIE|Group_Left}}()&lt;br /&gt;
:{{id|APIE|Group_MemberFlagsChanged}}()&lt;br /&gt;
:{{id|APIE|Group_MemberOrderChanged}}()&lt;br /&gt;
:{{id|APIE|Group_MemberPromoted}}()&lt;br /&gt;
:{{id|APIE|Group_Mentor}}()&lt;br /&gt;
:{{id|APIE|Group_MentorLeftAOI}}()&lt;br /&gt;
:{{id|APIE|Group_MentorRelationship}}()&lt;br /&gt;
:{{id|APIE|Group_Operation_Result}}()&lt;br /&gt;
:{{id|APIE|Group_ReadyCheck}}()&lt;br /&gt;
:{{id|APIE|Group_Referral}}()&lt;br /&gt;
:{{id|APIE|Group_Remove}}()&lt;br /&gt;
:{{id|APIE|Group_Request_Result}}()&lt;br /&gt;
:{{id|APIE|Group_SetMark}}()&lt;br /&gt;
:{{id|APIE|Group_Updated}}()&lt;br /&gt;
:{{id|APIE|Group_UpdatePosition}}()&lt;br /&gt;
:{{id|APIE|GroupBag_Changed}}()&lt;br /&gt;
:{{id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner)&lt;br /&gt;
:{{id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId)&lt;br /&gt;
:{{id|APIE|GuildBankerClose}}()&lt;br /&gt;
:{{id|APIE|GuildBankerOpen}}()&lt;br /&gt;
:{{id|APIE|GuildBankItem}}()&lt;br /&gt;
:{{id|APIE|GuildBankLog}}()&lt;br /&gt;
:{{id|APIE|GuildBankTab}}()&lt;br /&gt;
:{{id|APIE|GuildBankTabCount}}()&lt;br /&gt;
:{{id|APIE|GuildBankTabRename}}()&lt;br /&gt;
:{{id|APIE|GuildBankWithdraw}}()&lt;br /&gt;
:{{id|APIE|GuildChange}}()&lt;br /&gt;
:{{id|APIE|GuildEmblem}}()&lt;br /&gt;
:{{id|APIE|GuildEventLogChange}}()&lt;br /&gt;
:{{id|APIE|GuildFlags}}()&lt;br /&gt;
:{{id|APIE|GuildInfluenceAndMoney}}()&lt;br /&gt;
:{{id|APIE|GuildInfoMessage}}()&lt;br /&gt;
:{{id|APIE|GuildInvite}}()&lt;br /&gt;
:{{id|APIE|GuildMemberChange}}()&lt;br /&gt;
:{{id|APIE|GuildMessageOfTheDay}}()&lt;br /&gt;
:{{id|APIE|GuildName}}()&lt;br /&gt;
:{{id|APIE|GuildNameplateChange}}()&lt;br /&gt;
:{{id|APIE|GuildPerkActivated}}()&lt;br /&gt;
:{{id|APIE|GuildPerkDeactivated}}()&lt;br /&gt;
:{{id|APIE|GuildPerkUnlocked}}()&lt;br /&gt;
:{{id|APIE|GuildPvp}}()&lt;br /&gt;
:{{id|APIE|GuildQueueStateChanged}}()&lt;br /&gt;
:{{id|APIE|GuildRankChange}}()&lt;br /&gt;
:{{id|APIE|GuildRegistrarClose}}()&lt;br /&gt;
:{{id|APIE|GuildRegistrarOpen}}()&lt;br /&gt;
:{{id|APIE|GuildResult}}()&lt;br /&gt;
:{{id|APIE|GuildRoster}}()&lt;br /&gt;
:{{id|APIE|GuildStandard}}()&lt;br /&gt;
:{{id|APIE|GuildWarCoinsChanged}}()&lt;br /&gt;
==== H ====&lt;br /&gt;
:{{id|APIE|HarvestItemsSentToOwner}}()&lt;br /&gt;
:{{id|APIE|HazardEnabled}}()&lt;br /&gt;
:{{id|APIE|HazardRemoved}}()&lt;br /&gt;
:{{id|APIE|HazardRemoveMinimapUnit}}()&lt;br /&gt;
:{{id|APIE|HazardShowMinimapUnit}}()&lt;br /&gt;
:{{id|APIE|HazardUpdated}}()&lt;br /&gt;
:{{id|APIE|HideBank}}()&lt;br /&gt;
:{{id|APIE|HideDye}}()&lt;br /&gt;
:{{id|APIE|HideInstanceGameModeDialog}}()&lt;br /&gt;
:{{id|APIE|HideQuestLog}}()&lt;br /&gt;
:{{id|APIE|HighlightProgressOption}}()&lt;br /&gt;
:{{id|APIE|HintArrowDistanceUpdate}}()&lt;br /&gt;
:{{id|APIE|HousingBasicsUpdated}}()&lt;br /&gt;
:{{id|APIE|HousingBuildComplete}}()&lt;br /&gt;
:{{id|APIE|HousingBuildStarted}}()&lt;br /&gt;
:{{id|APIE|HousingMannequinClose}}()&lt;br /&gt;
:{{id|APIE|HousingMannequinOpen}}()&lt;br /&gt;
:{{id|APIE|HousingNamePropertyOpen}}()&lt;br /&gt;
:{{id|APIE|HousingNeighborInviteAccepted}}()&lt;br /&gt;
:{{id|APIE|HousingNeighborInviteDeclined}}()&lt;br /&gt;
:{{id|APIE|HousingNeighborInviteRecieved}}()&lt;br /&gt;
:{{id|APIE|HousingNeighborsLoaded}}()&lt;br /&gt;
:{{id|APIE|HousingNeighborUpdate}}()&lt;br /&gt;
:{{id|APIE|HousingPrivacyUpdated}}()&lt;br /&gt;
:{{id|APIE|HousingRandomResidenceListRecieved}}()&lt;br /&gt;
:{{id|APIE|HousingRealtorOpen}}()&lt;br /&gt;
:{{id|APIE|HousingResult}}()&lt;br /&gt;
:{{id|APIE|Inspect}}()&lt;br /&gt;
:{{id|APIE|InstanceSetBusy}}()&lt;br /&gt;
:{{id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2)&lt;br /&gt;
:{{id|APIE|InterfaceMenu_ToggleLoreWindow}}()&lt;br /&gt;
:{{id|APIE|InvokeCraftingWindow}}()&lt;br /&gt;
:{{id|APIE|InvokeEscapeMenu}}()&lt;br /&gt;
:{{id|APIE|InvokeFriendsList}}()&lt;br /&gt;
:{{id|APIE|InvokeOptionsDialog}}()&lt;br /&gt;
:{{id|APIE|InvokeScientistExperimentation}}()&lt;br /&gt;
:{{id|APIE|InvokeSettlerBuild}}()&lt;br /&gt;
:{{id|APIE|InvokeShuttlePrompt}}()&lt;br /&gt;
:{{id|APIE|InvokeSoldierBuild}}()&lt;br /&gt;
:{{id|APIE|InvokeTaxiWindow}}()&lt;br /&gt;
:{{id|APIE|InvokeTradeskillTrainerWindow}}()&lt;br /&gt;
:{{id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound&lt;br /&gt;
:{{id|APIE|ItemAdded}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionBidPosted}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionBidResult}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionExpired}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionOutbid}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionsDisabled}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionSearchResults}}()&lt;br /&gt;
:{{id|APIE|ItemAuctionWon}}()&lt;br /&gt;
:{{id|APIE|ItemCancelResult}}()&lt;br /&gt;
:{{id|APIE|ItemDurabilityUpdate}}()&lt;br /&gt;
:{{id|APIE|ItemLink}}()&lt;br /&gt;
:{{id|APIE|ItemModified}}()&lt;br /&gt;
:{{id|APIE|ItemRemoved}}()&lt;br /&gt;
:{{id|APIE|ItemSentToCrate}}()&lt;br /&gt;
==== K ====&lt;br /&gt;
:{{id|APIE|KeyBindingKeyChanged}}()&lt;br /&gt;
:{{id|APIE|LoginError}}()&lt;br /&gt;
:{{id|APIE|LogOut}}()&lt;br /&gt;
:{{id|APIE|LootAssigned}}()&lt;br /&gt;
:{{id|APIE|LootRoll}}()&lt;br /&gt;
:{{id|APIE|LootRollAllPassed}}()&lt;br /&gt;
:{{id|APIE|LootRollPassed}}()&lt;br /&gt;
:{{id|APIE|LootRollSelected}}()&lt;br /&gt;
:{{id|APIE|LootRollUpdate}}()&lt;br /&gt;
:{{id|APIE|LootRollWon}}()&lt;br /&gt;
:{{id|APIE|MailAddAttachment}}()&lt;br /&gt;
:{{id|APIE|MailBoxActivate}}()&lt;br /&gt;
:{{id|APIE|MailBoxDeactivate}}()&lt;br /&gt;
:{{id|APIE|MailRead}}()&lt;br /&gt;
:{{id|APIE|MailResult}}()&lt;br /&gt;
:{{id|APIE|MannequinWindowClose}}()&lt;br /&gt;
:{{id|APIE|MannequinWindowOpen}}()&lt;br /&gt;
:{{id|APIE|MapHexesRevealed}}()&lt;br /&gt;
:{{id|APIE|MapTrackedUnitDisable}}()&lt;br /&gt;
:{{id|APIE|MapTrackedUnitUpdate}}()&lt;br /&gt;
:{{id|APIE|MarketplaceWindowClose}}()&lt;br /&gt;
:{{id|APIE|MasterLootUpdate}}()&lt;br /&gt;
:{{id|APIE|MatchEntered}}()&lt;br /&gt;
:{{id|APIE|MatchExited}}()&lt;br /&gt;
:{{id|APIE|MatchFinished}}()&lt;br /&gt;
:{{id|APIE|MatchingAverageWaitTimeUpdated}}()&lt;br /&gt;
:{{id|APIE|MatchingCancelPendingGame}}()&lt;br /&gt;
:{{id|APIE|MatchingEligibilityChanged}}()&lt;br /&gt;
:{{id|APIE|MatchingGamePendingUpdate}}()&lt;br /&gt;
:{{id|APIE|MatchingGameReady}}()&lt;br /&gt;
:{{id|APIE|MatchingJoinQueue}}()&lt;br /&gt;
:{{id|APIE|MatchingLeaveQueue}}()&lt;br /&gt;
:{{id|APIE|MatchingPvpInactivityAlert}}()&lt;br /&gt;
:{{id|APIE|MatchingRoleCheckCanceled}}()&lt;br /&gt;
:{{id|APIE|MatchingRoleCheckHidden}}()&lt;br /&gt;
:{{id|APIE|MatchingRoleCheckStarted}}()&lt;br /&gt;
:{{id|APIE|MatchJoined}}()&lt;br /&gt;
:{{id|APIE|MatchLeft}}()&lt;br /&gt;
:{{id|APIE|MatchLookingForReplacements}}()&lt;br /&gt;
:{{id|APIE|MatchStoppedLookingForReplacements}}()&lt;br /&gt;
:{{id|APIE|MatchVoteKickBegin}}()&lt;br /&gt;
:{{id|APIE|MatchVoteKickEnd}}()&lt;br /&gt;
:{{id|APIE|MatchVoteSurrenderBegin}}()&lt;br /&gt;
:{{id|APIE|MatchVoteSurrenderEnd}}()&lt;br /&gt;
:{{id|APIE|MessageFinished}}(ptrMessage)&lt;br /&gt;
:{{id|APIE|MountUnlocked}}()&lt;br /&gt;
:{{id|APIE|MouseOverUnitChanged}}()&lt;br /&gt;
:{{id|APIE|NewCustomerSurveyRequest}}()&lt;br /&gt;
:{{id|APIE|NewMail}}(newMail)&lt;br /&gt;
:{{id|APIE|NextActionBar}}()&lt;br /&gt;
:{{id|APIE|NextFrame}}()&lt;br /&gt;
==== O ====&lt;br /&gt;
:{{id|APIE|OnChange_World}}()&lt;br /&gt;
:{{id|APIE|OnForceResurrect}}()&lt;br /&gt;
:{{id|APIE|OnInstanceResetResult}}()&lt;br /&gt;
:{{id|APIE|OnLogOut}}()&lt;br /&gt;
:{{id|APIE|OnSettlerHubUpdated}}()&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutEnd}}(reason)&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutNextWave}}(boss)&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves)&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves)&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed)&lt;br /&gt;
:{{id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed)&lt;br /&gt;
:{{id|APIE|OwnedCommodityOrders}}()&lt;br /&gt;
:{{id|APIE|OwnedItemAuctions}}()&lt;br /&gt;
:{{id|APIE|P2PTradeCommit}}()&lt;br /&gt;
:{{id|APIE|PartyBagItemAdded}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagItemAwarded}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagItemRemoved}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagItemTimerStarted}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagItemTimerStopped}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagItemTimerTick}}(msTimeRemaining)&lt;br /&gt;
:{{id|APIE|PartyBagItemUpdated}}(guid)&lt;br /&gt;
:{{id|APIE|PartyBagSharedItemsChanged}}()&lt;br /&gt;
:{{id|APIE|PathLevelUp}}(level,str)&lt;br /&gt;
:{{id|APIE|PendingLootInteract}}()&lt;br /&gt;
:{{id|APIE|PendingWorldRemovalCancel}}()&lt;br /&gt;
:{{id|APIE|PendingWorldRemovalWarning}}()&lt;br /&gt;
:{{id|APIE|PersonaUpdateCharacterStats}}()&lt;br /&gt;
:{{id|APIE|PetCustomizationFailed}}()&lt;br /&gt;
:{{id|APIE|PetCustomizationUpdated}}()&lt;br /&gt;
:{{id|APIE|PetFlairCleared}}()&lt;br /&gt;
:{{id|APIE|PetFlairUnlocked}}()&lt;br /&gt;
:{{id|APIE|PlayedTime}}()&lt;br /&gt;
:{{id|APIE|PlayerChanged}}()&lt;br /&gt;
:{{id|APIE|PlayerCurrencyChanged}}()&lt;br /&gt;
:{{id|APIE|PlayerEquippedItemChanged}}()&lt;br /&gt;
:{{id|APIE|PlayerLevelChange}}(uLevel)&lt;br /&gt;
:{{id|APIE|PlayerPathAdd}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerPowerMapEntered}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerPowerMapExited}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerPowerMapFailed}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerPowerMapStarted}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerPowerMapWaiting}}()&lt;br /&gt;
:{{id|APIE|PlayerPathExplorerScavengerHuntStarted}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionAdvanced}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionComplete}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionCompleteSound}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionUnlocked}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionUnlockedSound}}()&lt;br /&gt;
:{{id|APIE|PlayerPathMissionUpdate}}()&lt;br /&gt;
:{{id|APIE|PlayerPathRefresh}}()&lt;br /&gt;
:{{id|APIE|PlayerPathRewardAvailable}}()&lt;br /&gt;
:{{id|APIE|PlayerPathScientistScanBotCooldown}}()&lt;br /&gt;
:{{id|APIE|PlayerPathScientistScanBotDeployed}}()&lt;br /&gt;
:{{id|APIE|PlayerPathScientistScanBotDespawned}}()&lt;br /&gt;
:{{id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}()&lt;br /&gt;
:{{id|APIE|PlayerPortraitMessage}}(text,crText)&lt;br /&gt;
:{{id|APIE|PlayerTitleChange}}(uId,title)&lt;br /&gt;
:{{id|APIE|PlayerTitleUpdate}}()&lt;br /&gt;
:{{id|APIE|PostCommodityOrderResult}}()&lt;br /&gt;
:{{id|APIE|PostItemAuctionResult}}()&lt;br /&gt;
:{{id|APIE|PrereqFailureMessage}}()&lt;br /&gt;
:{{id|APIE|PreviousActionBar}}()&lt;br /&gt;
:{{id|APIE|ProfessionAchievementUpdated}}()&lt;br /&gt;
:{{id|APIE|ProfessionsLoaded}}()&lt;br /&gt;
:{{id|APIE|ProfessionUpdated}}()&lt;br /&gt;
:{{id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight)&lt;br /&gt;
:{{id|APIE|ProgressClickSetInstructions}}(instructions)&lt;br /&gt;
:{{id|APIE|ProgressClickSetTapButtonText}}(text)&lt;br /&gt;
:{{id|APIE|ProgressClickShowYesNoWindow}}(text)&lt;br /&gt;
:{{id|APIE|ProgressClickWindowCompletionLevel}}(percentage)&lt;br /&gt;
:{{id|APIE|ProgressClickWindowDisplay}}(boolean)&lt;br /&gt;
:{{id|APIE|PublicEventCleared}}()&lt;br /&gt;
:{{id|APIE|PublicEventEnd}}()&lt;br /&gt;
:{{id|APIE|PublicEventInitiateVote}}()&lt;br /&gt;
:{{id|APIE|PublicEventLeave}}()&lt;br /&gt;
:{{id|APIE|PublicEventLiveStatsUpdate}}()&lt;br /&gt;
:{{id|APIE|PublicEventLocationAdded}}()&lt;br /&gt;
:{{id|APIE|PublicEventLocationRemoved}}()&lt;br /&gt;
:{{id|APIE|PublicEventObjectiveLocationAdded}}()&lt;br /&gt;
:{{id|APIE|PublicEventObjectiveLocationRemoved}}()&lt;br /&gt;
:{{id|APIE|PublicEventObjectiveUpdate}}()&lt;br /&gt;
:{{id|APIE|PublicEventStart}}()&lt;br /&gt;
:{{id|APIE|PublicEventStatsUpdate}}()&lt;br /&gt;
:{{id|APIE|PublicEventUpdate}}()&lt;br /&gt;
:{{id|APIE|PublicEventVoteEnded}}()&lt;br /&gt;
:{{id|APIE|PublicEventVoteTallied}}()&lt;br /&gt;
:{{id|APIE|PVPDeathmatchPoolUpdated}}()&lt;br /&gt;
:{{id|APIE|PvpKillNotification}}()&lt;br /&gt;
:{{id|APIE|PVPMatchFinished}}()&lt;br /&gt;
:{{id|APIE|PVPMatchStateUpdated}}()&lt;br /&gt;
:{{id|APIE|PVPMatchTeamInfoUpdated}}()&lt;br /&gt;
:{{id|APIE|PvpObjectivesUpdated}}()&lt;br /&gt;
:{{id|APIE|PvpRatingUpdated}}()&lt;br /&gt;
:{{id|APIE|QuestCalloutToggle}}()&lt;br /&gt;
:{{id|APIE|QuestDailyReset}}()&lt;br /&gt;
:{{id|APIE|QuestFloater}}()&lt;br /&gt;
:{{id|APIE|QuestGetCurrentQuestId}}()&lt;br /&gt;
:{{id|APIE|QuestInit}}()&lt;br /&gt;
:{{id|APIE|QuestObjectiveUpdated}}()&lt;br /&gt;
:{{id|APIE|QuestStateChanged}}()&lt;br /&gt;
:{{id|APIE|QuestTrackedChanged}}()&lt;br /&gt;
==== R ====&lt;br /&gt;
:{{id|APIE|RaidInfoResponse}}()&lt;br /&gt;
:{{id|APIE|ReadyToEnter}}()&lt;br /&gt;
:{{id|APIE|RealmBroadcastTierHigh}}()&lt;br /&gt;
:{{id|APIE|RealmBroadcastTierMedium}}()&lt;br /&gt;
:{{id|APIE|RealmFirstAchievementAnnounce}}()&lt;br /&gt;
:{{id|APIE|RealmListChanged}}()&lt;br /&gt;
:{{id|APIE|RecallShardChanged}}()&lt;br /&gt;
:{{id|APIE|RefreshHealthShieldBar}}()&lt;br /&gt;
:{{id|APIE|RefreshInventoryBags}}()&lt;br /&gt;
:{{id|APIE|RefreshMail}}()&lt;br /&gt;
:{{id|APIE|RemoveCCState}}()&lt;br /&gt;
:{{id|APIE|RemoveCCStateStun}}()&lt;br /&gt;
:{{id|APIE|RemoveSpellShortcut}}(spellData,reason,data00)&lt;br /&gt;
:{{id|APIE|RepairItemCompleted}}()&lt;br /&gt;
:{{id|APIE|ReputationBoundryWarning}}()&lt;br /&gt;
:{{id|APIE|ReputationChanged}}()&lt;br /&gt;
:{{id|APIE|ReputationLevel}}()&lt;br /&gt;
:{{id|APIE|ResolutionChanged}}(nWidth,nHeight)&lt;br /&gt;
:{{id|APIE|ResourceConversionClose}}()&lt;br /&gt;
:{{id|APIE|ResourceConversionOpen}}()&lt;br /&gt;
:{{id|APIE|ScientistExperimentationResult}}()&lt;br /&gt;
:{{id|APIE|ScriptResurrect}}()&lt;br /&gt;
:{{id|APIE|SealMechanicUpdate}}(index,show,percent)&lt;br /&gt;
:{{id|APIE|ServerBroadcastMessage}}(sMessage)&lt;br /&gt;
:{{id|APIE|SetPlayerPath}}()&lt;br /&gt;
:{{id|APIE|SetProgressClickTimes}}(width,location1,location2)&lt;br /&gt;
:{{id|APIE|SettlerBuildResult}}()&lt;br /&gt;
:{{id|APIE|SettlerBuildStatusUpdate}}()&lt;br /&gt;
:{{id|APIE|SettlerHubClose}}()&lt;br /&gt;
:{{id|APIE|SettlerHubReward}}()&lt;br /&gt;
:{{id|APIE|SettlerHubUpdated}}()&lt;br /&gt;
:{{id|APIE|SettlerInfrastructureAdvanced}}()&lt;br /&gt;
:{{id|APIE|SettlerInfrastructureComplete}}()&lt;br /&gt;
:{{id|APIE|SettlerInfrastructureStarted}}()&lt;br /&gt;
:{{id|APIE|SettlerInfrastructureUpdated}}()&lt;br /&gt;
:{{id|APIE|SettlerNotifyUse}}()&lt;br /&gt;
:{{id|APIE|ShieldsOverloaded}}()&lt;br /&gt;
:{{id|APIE|ShowActionBarShortcut}}(which,bShow)&lt;br /&gt;
:{{id|APIE|ShowBank}}()&lt;br /&gt;
:{{id|APIE|ShowCredits}}()&lt;br /&gt;
:{{id|APIE|ShowDye}}()&lt;br /&gt;
:{{id|APIE|ShowHello}}()&lt;br /&gt;
:{{id|APIE|ShowInstanceGameModeDialog}}()&lt;br /&gt;
:{{id|APIE|ShowInstanceRestrictedDialog}}()&lt;br /&gt;
:{{id|APIE|ShowInstanceWaitingDialog}}()&lt;br /&gt;
:{{id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow&lt;br /&gt;
:{{id|APIE|ShowItemInDressingRoom}}()&lt;br /&gt;
:{{id|APIE|ShowLocOnWorldMap}}()&lt;br /&gt;
:{{id|APIE|ShowQuestLog}}(nQuestId)&lt;br /&gt;
:{{id|APIE|ShowQuestSynopsis}}(sOutput,nDuration)&lt;br /&gt;
:{{id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly&lt;br /&gt;
:{{id|APIE|ShowTutorial}}()&lt;br /&gt;
:{{id|APIE|ShuttlePromptClose}}()&lt;br /&gt;
:{{id|APIE|SoldierHoldoutDeath}}()&lt;br /&gt;
:{{id|APIE|SoldierHoldoutEnd}}()&lt;br /&gt;
:{{id|APIE|SoldierHoldoutNextWave}}()&lt;br /&gt;
:{{id|APIE|SoldierHoldoutStatus}}()&lt;br /&gt;
:{{id|APIE|SpecChanged}}()&lt;br /&gt;
:{{id|APIE|SplineHintObjectEnd}}()&lt;br /&gt;
:{{id|APIE|SplitItemStack}}()&lt;br /&gt;
:{{id|APIE|StalkerWoundsUpdate}}(percent,numWounds)&lt;br /&gt;
:{{id|APIE|StanceChanged}}()&lt;br /&gt;
:{{id|APIE|StartSpellThreshold}}()&lt;br /&gt;
:{{id|APIE|StoryPanelDialog_Hide}}()&lt;br /&gt;
:{{id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime)&lt;br /&gt;
:{{id|APIE|StunVGPressed}}()&lt;br /&gt;
:{{id|APIE|SubMissionRequest}}(quest,target,str)&lt;br /&gt;
:{{id|APIE|SubZoneChanged}}(idZone,sZoneName)&lt;br /&gt;
:{{id|APIE|TalentRespecPointsChanged}}()&lt;br /&gt;
:{{id|APIE|TalentsChanged}}()&lt;br /&gt;
:{{id|APIE|TargetedByUnit}}()&lt;br /&gt;
:{{id|APIE|TargetThreatListUpdated}}()&lt;br /&gt;
:{{id|APIE|TaxiWindowClose}}()&lt;br /&gt;
:{{id|APIE|ToggleAbilitiesWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleAchievementWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleAuctionList}}()&lt;br /&gt;
:{{id|APIE|ToggleAuctionWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleChallengesWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleCharacterWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleCodex}}()&lt;br /&gt;
:{{id|APIE|ToggleCREDDExchangeWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleErrorDialog}}()&lt;br /&gt;
:{{id|APIE|ToggleFramerate}}()&lt;br /&gt;
:{{id|APIE|ToggleGhostModeMap}}()&lt;br /&gt;
:{{id|APIE|ToggleGroupFinder}}()&lt;br /&gt;
:{{id|APIE|ToggleGroupSharedBag}}()&lt;br /&gt;
:{{id|APIE|ToggleGroupsWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleGuild}}()&lt;br /&gt;
:{{id|APIE|ToggleInventory}}()&lt;br /&gt;
:{{id|APIE|ToggleMailWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleMarketplaceWindow}}()&lt;br /&gt;
:{{id|APIE|TogglePlayerTicketWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleQuestLog}}()&lt;br /&gt;
:{{id|APIE|ToggleReputationInterface}}()&lt;br /&gt;
:{{id|APIE|ToggleSocialWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleStuckWindow}}()&lt;br /&gt;
:{{id|APIE|ToggleTradeskills}}()&lt;br /&gt;
:{{id|APIE|ToggleTradeSkillsInventory}}()&lt;br /&gt;
:{{id|APIE|ToggleZoneMap}}()&lt;br /&gt;
:{{id|APIE|TradeskillAchievementComplete}}()&lt;br /&gt;
:{{id|APIE|TradeskillAchievementUpdate}}()&lt;br /&gt;
:{{id|APIE|TradeskillEngravingStationClose}}()&lt;br /&gt;
:{{id|APIE|TradeskillEngravingStationOpen}}()&lt;br /&gt;
:{{id|APIE|TradeSkills_Crafting}}(text,percentComplete)&lt;br /&gt;
:{{id|APIE|TradeSkills_Learned}}()&lt;br /&gt;
:{{id|APIE|TradeSkills_Show}}(schematicId)&lt;br /&gt;
:{{id|APIE|TradeSkills_UpdateQuantities}}()&lt;br /&gt;
:{{id|APIE|TradeSkillsBreakdown_Show}}(bShow)&lt;br /&gt;
:{{id|APIE|TradeSkillSigilResult}}()&lt;br /&gt;
:{{id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success)&lt;br /&gt;
:{{id|APIE|TriggerDemoOptions}}()&lt;br /&gt;
:{{id|APIE|TurnOnClickableTab}}(onOff)&lt;br /&gt;
:{{id|APIE|TutorialPlaybackEnded}}()&lt;br /&gt;
==== U ====&lt;br /&gt;
:{{id|APIE|UI_EffectiveLevelChanged}}()&lt;br /&gt;
:{{id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0)&lt;br /&gt;
:{{id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)&lt;br /&gt;
:{{id|APIE|UI_LevelChanged}}(newValue)&lt;br /&gt;
:{{id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar&amp;#039;s progress&lt;br /&gt;
:{{id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP)&lt;br /&gt;
:{{id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)&lt;br /&gt;
:{{id|APIE|UnavailableMail}}()&lt;br /&gt;
:{{id|APIE|UnitEvaded}}()&lt;br /&gt;
:{{id|APIE|UnitGroupChanged}}()&lt;br /&gt;
:{{id|APIE|UnitGuildNameplateChanged}}()&lt;br /&gt;
:{{id|APIE|UnitLevelChanged}}()&lt;br /&gt;
:{{id|APIE|UnitMemberOfGuildChange}}()&lt;br /&gt;
:{{id|APIE|UnitPvpFlagsChanged}}()&lt;br /&gt;
:{{id|APIE|UnitTextBubbleCreate}}()&lt;br /&gt;
:{{id|APIE|UnitTextBubblesDestroyed}}()&lt;br /&gt;
:{{id|APIE|UnitTitleChanged}}()&lt;br /&gt;
:{{id|APIE|UnTargetedByUnit}}()&lt;br /&gt;
:{{id|APIE|UpdateCCStateStun}}()&lt;br /&gt;
:{{id|APIE|UpdateGearScore}}()&lt;br /&gt;
:{{id|APIE|UpdateInventory}}()&lt;br /&gt;
:{{id|APIE|UpdatePathXp}}(xp,str)&lt;br /&gt;
:{{id|APIE|UpdateSoldierBuild}}()&lt;br /&gt;
:{{id|APIE|UpdateSpellThreshold}}()&lt;br /&gt;
:{{id|APIE|Vacuum}}()&lt;br /&gt;
:{{id|APIE|VendorItemsUpdated}}()&lt;br /&gt;
:{{id|APIE|WalletUpdate}}()&lt;br /&gt;
:{{id|APIE|WarPartyBankerClose}}()&lt;br /&gt;
:{{id|APIE|WarPartyBankerOpen}}()&lt;br /&gt;
:{{id|APIE|WarPartyBattleClose}}()&lt;br /&gt;
:{{id|APIE|WarPartyBattleOpen}}()&lt;br /&gt;
:{{id|APIE|WarPartyBossTokensUpdated}}()&lt;br /&gt;
:{{id|APIE|WarPartyMatchResults}}()&lt;br /&gt;
:{{id|APIE|WarPartyRegistrarClose}}()&lt;br /&gt;
:{{id|APIE|WarPartyRegistrarOpen}}()&lt;br /&gt;
:{{id|APIE|WarplotBattleStateChanged}}()&lt;br /&gt;
:{{id|APIE|WhoResponse}}()&lt;br /&gt;
:{{id|APIE|WindowGainedFocus}}()&lt;br /&gt;
:{{id|APIE|WindowLostFocus}}()&lt;br /&gt;
:{{id|APIE|WorkOrderLocate}}()&lt;br /&gt;
:{{id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate&lt;br /&gt;
:{{id|APIE|ZoneCompletionUpdated}}()&lt;br /&gt;
:{{id|APIE|ZoneMapPing}}()&lt;br /&gt;
:{{id|APIE|ZoneMapPlayerIndicatorUpdated}}()&lt;br /&gt;
:{{id|APIE|ZoneMapUpdateHexGroup}}()&lt;br /&gt;
&lt;br /&gt;
=== [[UI API]] ===&lt;br /&gt;
==== {{id|API|Apollo}} ====&lt;br /&gt;
:{{id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData)&lt;br /&gt;
:{{id|APIE|Apollo|DragDropSysEnd}}(sType,iData)&lt;br /&gt;
:{{id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore)&lt;br /&gt;
:{{id|APIE|Apollo|ModuleLoaded}}()&lt;br /&gt;
:{{id|APIE|Apollo|ModuleRestore}}()&lt;br /&gt;
:{{id|APIE|Apollo|SaveModules}}()&lt;br /&gt;
:{{id|APIE|Apollo|SystemKeyDown}}(iKey)&lt;br /&gt;
:{{id|APIE|Apollo|TextMessage}}(iType,sMessage)&lt;br /&gt;
&lt;br /&gt;
==== {{id|API|GroupLib}} ====&lt;br /&gt;
:{{id|APIE|GroupLib|Group_AcceptInvite}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Changed}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_DeclineInvite}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Invite_Result}}(nTableRef)&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Invited}}(nTableRef)&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Other_Joined}}(nTableRef)&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Other_Left}}(nTableRef)&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Player_Joined}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Player_Left}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_Player_Promoted}}()&lt;br /&gt;
:{{id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef)&lt;br /&gt;
&lt;br /&gt;
=== [[API types]] ===&lt;br /&gt;
==== {{id|APIT|Unit}} ====&lt;br /&gt;
:{{id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType)&lt;br /&gt;
:{{id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed&lt;br /&gt;
:{{id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay)&lt;br /&gt;
:{{id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext)&lt;br /&gt;
:{{id|APIE|Unit|LootedItem}}(itemLoot,nCount)&lt;br /&gt;
:{{id|APIE|Unit|LootedMoney}}(monLoot)&lt;br /&gt;
:{{id|APIE|Unit|Mount}}(bMounted)&lt;br /&gt;
:{{id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means&lt;br /&gt;
:{{id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue)&lt;br /&gt;
:{{id|APIE|Unit|StartLooting}}(lootUnit)&lt;br /&gt;
:{{id|APIE|Unit|StopLooting}}()&lt;br /&gt;
:{{id|APIE|Unit|TargetUnitChanged}}(unitTarget)&lt;br /&gt;
:{{id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged)&lt;br /&gt;
:{{id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators&lt;br /&gt;
:{{id|APIE|Unit|UnitCreated}}(unitSpawned)&lt;br /&gt;
:{{id|APIE|Unit|UnitDestroyed}}(unitDestroyed)&lt;br /&gt;
:{{id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat&lt;br /&gt;
:{{id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving)&lt;br /&gt;
:{{id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;!-- do not remove this line --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API types]]&lt;/div&gt;</summary>
		<author><name>Bear</name></author>
	</entry>
</feed>