WoW:API Region Show: Difference between revisions

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{{widgetmethod}}
{{widgetmethod|toc=0}}
 
 
This function makes a frame visible.  
This function makes a frame visible.  


  object:Show()
  object:Show()


----
== Parameters ==
;''Arguments''
=== Arguments ===
 
:''none''
:''none''


----
=== Returns ===
;''Returns''
 
:''none''
:''none''


----
== Description ==
;''Description''
Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well.
 
: Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well.
 
----
;''Performance note''
: If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this.
 
----
;''Protected function''
: I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behaviour?


----
== Notes ==
;''Note''
* '''Performance note''' - If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this.
: If the frame is not visible, then the [[UIHANDLER_OnHide|OnHide]] event will be called before [[UIHANDLER_OnShow|OnShow]].
* '''Protected function''' - I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behavior?
* If the frame is not visible, then the [[UIHANDLER_OnHide|OnHide]] event will be called before [[UIHANDLER_OnShow|OnShow]].

Revision as of 03:37, 29 May 2020

Widget API ← Region < Show

This function makes a frame visible.

object:Show()

Parameters

Arguments

none

Returns

none

Description

Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well.

Notes

  • Performance note - If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this.
  • Protected function - I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behavior?
  • If the frame is not visible, then the OnHide event will be called before OnShow.