WoW:WoW constants: Difference between revisions

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WoW constants are global WoW [[Lua]] variables, which are automatically replaced with their locale specific values when used within any [[XML UI]] .xml or .lua file. They are provided by the World of Warcraft base UI, and can be used in addons.


Most of these values originally came from the old [[Cosmos (AddOn)|Cosmos AddOn]] [http://www.cosmosui.org/texts/BlizzardCommands.xml Blizzard Commands] and the WoW.exe itself. The list here will be out of date but most of these values should still be in use. Feel free to update the list.
[[#Messages|Messages]], [[#Chat Log Messages|Chat Log Messages]] and [[#Other Messages|Other Messages]] can be considered strings. %s,%f,%g,%d are used to substitute values in, be it a player name or a numerical value; see the [[API format|format]] function. Some of these are meant as the complete message to be displayed in chat or on screen, while others are common words used in substitutions and construction of a message.
It is unknown how these messages are affected by localization (someone with a non -en should expand on this!) This section also needs much work to separate messages into their proper categories, Chat and on-screen Messages need to be separated (Careful of alphabetization).
There are now separate pages for ERR_.. [[WoW Constants/Errors]] and SPELL_.. [[WoW Constants/Spells]] (including SPELL_FAILED).
== Update suggestions ==
* ''Something tells me "Messages" and "Other Messages" should be merged. I don't quite see the difference between them?''
* ''I posted a complete list of updated constants in the Discussion page of this article (extracted from GlobalStrings.lua). Someone needs to update the categories and remove obsolete constants.''
* ''Once done, the summary of this articles would also need to be updated to mention all globals came from GlobalStrings.lua, and not the now defunct [[Cosmos (AddOn)|Cosmos]] [http://www.cosmosui.org/texts/BlizzardCommands.xml Blizzard Commands] and WoW.exe, which is no longer true.
* ''As for how those variables are populated for non-EN versions, this comment from the GlobalStrings.lua file might explain it: '-- AUTOMATICALLY GENERATED -- DO NOT EDIT!'. I would assume this means the file is localized for each version automatically.''<br>([[User:Ygirouard|Yanick Girouard]] ([[User talk:Ygirouard|talk]]) 15:25, 19 February 2009 (UTC))
= Messages =
== A – C ==
; AMMO_DAMAGE_TEMPLATE : Adds %g damage per second
; AMMO_SCHOOL_DAMAGE_TEMPLATE : Adds %g %s damage per second
; ARMOR_TEMPLATE : %d Armor
; BLOCK_TRAILER :  (%d blocked)
; CHANCE_TO_BLOCK : %.2f%% chance to block
; CHANCE_TO_CRIT : %.2f%% chance to crit
; CHANCE_TO_DODGE : %.2f%% chance to dodge
; CHANCE_TO_PARRY : %.2f%% chance to parry
; CHANNELS : Channels
; CHARACTER_POINTS_CHANGED : Character Points Changed
; CHAT_MSG_CHANNEL_LIST : Channel List
== CHAT_MSG_COMBAT_ ==
; CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_HITS : Creature Hits vs Creatures
; CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_MISSES : Creature Misses vs Creatures
; CHAT_MSG_COMBAT_CREATURE_VS_PARTY_HITS : Creature Hits vs Party
; CHAT_MSG_COMBAT_CREATURE_VS_PARTY_MISSES : Creature Misses vs Party
; CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS : Creature Hits vs You
; CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES : Creature Misses vs You
; CHAT_MSG_COMBAT_FRIENDLY_DEATH : Friendly Deaths
; CHAT_MSG_COMBAT_FRIENDLYPLAYER_HITS : Friendly Players' Hits
; CHAT_MSG_COMBAT_FRIENDLYPLAYER_MISSES : Friendly Players' Misses
; CHAT_MSG_COMBAT_HONOR_GAIN : Honor Gain
; CHAT_MSG_COMBAT_HOSTILE_DEATH : Hostile Deaths
; CHAT_MSG_COMBAT_HOSTILEPLAYER_HITS : Hostile Players' Hits
; CHAT_MSG_COMBAT_HOSTILEPLAYER_MISSES : Hostile Players' Misses
; CHAT_MSG_COMBAT_MISC_INFO : Misc Info
; CHAT_MSG_COMBAT_PARTY_HITS : Party's Hits
; CHAT_MSG_COMBAT_PARTY_MISSES : Party's Misses
; CHAT_MSG_COMBAT_PET_HITS : Pet's Hits
; CHAT_MSG_COMBAT_PET_MISSES : Pet's Misses
; CHAT_MSG_COMBAT_SELF_HITS : Your Hits
; CHAT_MSG_COMBAT_SELF_MISSES : Your Misses
; CHAT_MSG_COMBAT_XP_GAIN : XP Gain
== CHAT_MSG_SPELL_ ==
; CHAT_MSG_SPELL_AURA_GONE_OTHER : Auras wearing off Others
; CHAT_MSG_SPELL_AURA_GONE_PARTY : Auras wearing off Party
; CHAT_MSG_SPELL_AURA_GONE_SELF : Auras wearing off You
; CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF : Creature Buff Spells on Others
; CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE : Creature Damage Spells on Others
; CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF : Creature Buff Spells on Party
; CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE : Creature Damage Spells on Party
; CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF : Creature Buff Spells on You
; CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE : Creature Damage Spells on You
; CHAT_MSG_SPELL_DAMAGESHIELDS_ON_OTHERS : Damageshields on Others
; CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF : Damageshields on You
; CHAT_MSG_SPELL_FAILED_LOCALPLAYER : Your Insufficient Spell Resource Errors
; CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF : Friendly Players' Buff Spells
; CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE : Friendly Players' Damage Spells
; CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF : Hostile Players' Buff Spells
; CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE : Hostile Players' Damage Spells
; CHAT_MSG_SPELL_ITEM_ENCHANTMENTS : Item Enchantments
; CHAT_MSG_SPELL_PARTY_BUFF : Party's Buff Spells
; CHAT_MSG_SPELL_PARTY_DAMAGE : Party's Damage Spells
; CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS : Creatures' Periodic Buffs
; CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE : Creatures' Periodic Damage
; CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS : Friendly Players' Periodic Buffs
; CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE : Friendly Players' Periodic Damage
; CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS : Hostile Players' Periodic Buffs
; CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE : Hostile Players' Periodic Damage
; CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS : Party's Periodic Buffs
; CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE : Party's Periodic Damage
; CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS : Your Periodic Buffs
; CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE : Your Periodic Damage
; CHAT_MSG_SPELL_PET_BUFF : Pet's Buff Spells
; CHAT_MSG_SPELL_PET_DAMAGE : Pet's Damage Spells
; CHAT_MSG_SPELL_SELF_BUFF : Your Buff Spells
; CHAT_MSG_SPELL_SELF_DAMAGE : Your Damage Spells
; CHAT_MSG_SPELL_TRADESKILLS : Tradeskills
== CO.. – I ==
; CONTAINER_SLOTS : %d Slot %s
; CORPSE_TOOLTIP : Corpse of %s
; CURRENTLY_EQUIPPED : Currently Equipped
; DAMAGE_TEMPLATE : %d - %d Damage
; DAMAGE_TEMPLATE_WITH_SCHOOL : %d - %d %s Damage
; DPS_TEMPLATE : (%.1f damage per second)
; DURABILITY_TEMPLATE : Durability %d / %d
; ENERGY_COST : %d Energy
; GUILD_CHARTER_CREATOR : Guild Master : %s
; GUILD_CHARTER_TITLE : Guild Name : %s
; GUILD_INFO_TEMPLATE : Guild created %d-%d-%d, %d players, %d accounts
; GUILD_NAME_TEMPLATE : Guild : %s
; HEALTH_COST : %d Health
; HP_TEMPLATE : %d Health
; INCREASE_POTENTIAL : Increases potential in |cffffffff%s|r by |cffffffff%d|r
; INT_SPELL_POINTS_SPREAD_TEMPLATE : %d to %d
== INVTYPE_ ==
; INVTYPE_2HWEAPON : Two-Hand
; INVTYPE_BAG : Bag
; INVTYPE_BODY : Shirt
; INVTYPE_CHEST : Chest
; INVTYPE_CLOAK : Back
; INVTYPE_FEET : Feet
; INVTYPE_FINGER : Finger
; INVTYPE_HAND : Hands
; INVTYPE_HEAD : Head
; INVTYPE_HOLDABLE : Held In Off-hand
; INVTYPE_LEGS : Legs
; INVTYPE_NECK : Neck
; INVTYPE_RANGED : Ranged
; INVTYPE_ROBE : Chest
; INVTYPE_SHIELD : Off Hand
; INVTYPE_SHOULDER : Shoulder
; INVTYPE_SHOULDER : Shoulder
; INVTYPE_TABARD : Tabard
; INVTYPE_THROWN : Thrown (ranged slot items like thrown daggers)
; INVTYPE_TRINKET : Trinket
; INVTYPE_TRINKET : Trinket
; INVTYPE_WAIST : Waist
; INVTYPE_WAIST : Waist
; INVTYPE_WEAPON : One-Hand
; INVTYPE_WEAPONMAINHAND : Main Hand
; INVTYPE_WEAPONOFFHAND : Off Hand
; INVTYPE_WRIST : Wrist
== ITEM_ ==
; ITEM_BIND_ON_EQUIP : Binds when equipped
; ITEM_BIND_ON_PICKUP : Binds when picked up
; ITEM_BIND_ON_USE : Binds when used
; ITEM_BIND_QUEST : Quest Item
; ITEM_CLASSES_ALLOWED : Classes : %s
; ITEM_CONJURED : Conjured Item
; ITEM_CREATED_BY : |cff00ff00<Made by %s>|r
; ITEM_LEVEL : Level %d
; ITEM_MIN_LEVEL : Requires Level %d
; ITEM_MIN_SKILL : Requires %s (%d)
; ITEM_MOD_AGILITY : %c%d Agility
; ITEM_MOD_HEALTH : %c%d Health
; ITEM_MOD_INTELLECT : %c%d Intellect
; ITEM_MOD_MANA : %c%d Mana
; ITEM_MOD_SPIRIT : %c%d Spirit
; ITEM_MOD_STAMINA : %c%d Stamina
; ITEM_MOD_STRENGTH : %c%d Strength
; ITEM_OPENABLE : <Right Click to Open>
; ITEM_PROPOSED_ENCHANT : Will receive %s.
; ITEM_RACES_ALLOWED : Races : %s
; ITEM_RANDOM_ENCHANT : <Random enchantment>
; ITEM_READABLE : <Right Click to Read>
; ITEM_REQ_SKILL : Requires %s
; ITEM_RESIST_ALL : %c%d to All Resistances
; ITEM_RESIST_SINGLE : %c%d %s Resistance
; ITEM_SET_BONUS : Set : %s
; ITEM_SET_NAME : %s (%d/%d)
; ITEM_SIGNABLE : <Right Click for Details>
; ITEM_SOULBOUND : Soulbound
; ITEM_SPELL_CHARGES : %d Charge
; ITEM_SPELL_EFFECT : Effect : %s
; ITEM_SPELL_KNOWN : Already known
; ITEM_SPELL_TRIGGER_ONEQUIP : Equip :
; ITEM_SPELL_TRIGGER_ONPROC : Chance on hit :
; ITEM_SPELL_TRIGGER_ONUSE : Use :
; ITEM_STARTS_QUEST : This Item Begins a Quest
; ITEM_SUFFIX_TEMPLATE : %s %s
; ITEM_UNIQUE : Unique
; ITEM_UNIQUE_MULTIPLE : Unique (%d)
; ITEM_UNSELLABLE : No sell price
; ITEM_WRAPPED_BY : |cff00ff00<Gift from %s>|r
; ITEM_WRITTEN_BY : Written by %s
== L – S ==
; LOCKED_WITH_ITEM : Requires %s
; LOCKED_WITH_SPELL : Requires %s
; LOCKED_WITH_SPELL_KNOWN : Requires %s
; MANA_COST : %d Mana
; MEETINGSTONE_LEVEL : Level %d-%d
; MEETINGSTONE_TOOLTIP : Looking for more for %s
; NONEQUIPSLOT : Not equippable.
; NOT_TAMEABLE : Cannot be Tamed
; PET_DIET_TEMPLATE : Diet : %s
; PETITION_CREATOR : Created by %s
; PETITION_NUM_SIGNATURES : %d signature
; PETITION_TITLE : Petition : %s
; PETTAME_NOTTAMEABLE : Creature not tameable
; PLUS_AMMO_DAMAGE_TEMPLATE : + %g damage per second
; PLUS_AMMO_SCHOOL_DAMAGE_TEMPLATE : + %g %s damage per second
; PLUS_DAMAGE_TEMPLATE : + %d - %d Damage
; PLUS_DAMAGE_TEMPLATE_WITH_SCHOOL : + %d - %d %s Damage
; PLUS_SINGLE_DAMAGE_TEMPLATE : + %d Damage
; QUEST_FACTION_NEEDED : %s :  %s / %s
; QUEST_ITEMS_NEEDED : %s : %d/%d
; QUEST_MONSTERS_KILLED : %s slain : %d/%d
; QUEST_OBJECTS_FOUND : %s : %d/%d
; RACE_CLASS_ONLY : %s Only.
; RAGE_COST : %d Rage
; RESISTANCE_TEMPLATE : %d %s
; RESURRECTABLE : Resurrectable
; SHIELD_BLOCK_TEMPLATE : %d Block
; SINGLE_DAMAGE_TEMPLATE : %d Damage
; SPELL_EQUIPPED_ITEM : Requires %s
= Chat Log Messages =
== A – B ==
; AUCTION_EXPIRED_MAIL_SUBJECT : Auction expired : %s
; AUCTION_OUTBID_MAIL_SUBJECT : Outbid on %s
; AUCTION_REMOVED_MAIL_SUBJECT : Auction cancelled : %s
; AUCTION_SOLD_MAIL_SUBJECT : Auction successful : %s
; AUCTION_WON_MAIL_SUBJECT : Auction won : %s
; AURAADDEDOTHERHARMFUL : %s is afflicted by %s.
; AURAADDEDOTHERHELPFUL : %s gains %s.
; AURAADDEDSELFHARMFUL : You are afflicted by %s.
; AURAADDEDSELFHELPFUL : You gain %s.
; AURADISPELOTHER : %s's %s is removed.
; AURADISPELSELF : Your %s is removed.
; AURAREMOVEDOTHER : %s fades from %s.
; AURAREMOVEDSELF : %s fades from you.
; BILLING_NAG_DIALOG : Your play time expires in %d %s
; BILLING_NAG_WARNING : Your play time expires in %d hour
== C ==
; CHAT_EMOTE_GET : %s
; CHAT_EMOTE_UNKNOWN : makes some strange gestures.
; CHAT_GUILD_GET : [Guild] %s :
; CHAT_MSG_WHISPER : Incoming Whisper
; CHAT_OFFICER_GET : [Officer] %s :
; CHAT_PARTY_GET : [Party] %s :
; CHAT_RAID_GET : [Raid] %s :
; CHAT_SAY_GET : %s says :
; CHAT_WHISPER_GET : %s whispers :
; CHAT_WHISPER_INFORM_GET : To %s :
; CHAT_YELL_GET : %s yells :
; CLEARED_AFK : You are no longer AFK.
; CLEARED_DND : You are no longer marked DND.
; COD_PAYMENT : COD Payment : %s
; COMBATHITABSORBOTHEROTHER : %s hits %s for %d (%d absorbed).
; COMBATHITABSORBOTHERSELF : %s hits you for %d (%d absorbed).
; COMBATHITABSORBSELFOTHER : You hit %s for %d (%d absorbed).
; COMBATHITCRITOTHEROTHER : %s crits %s for %d.
; COMBATHITCRITOTHERSELF : %s crits you for %d.
; COMBATHITCRITSELFOTHER : You crit %s for %d.
; COMBATHITOTHEROTHER : %s hits %s for %d.
; COMBATHITOTHERSELF : %s hits you for %d.
; COMBATHITSELFOTHER : You hit %s for %d.
== COMBATLOG_ ==
; COMBATLOG_DISHONORGAIN : %s dies, dishonorable kill.
; COMBATLOG_HONORGAIN : %s dies, honorable kill Rank : %s (%d Honor Points)
; COMBATLOG_XPGAIN_EXHAUSTION1 : %s dies, you gain %d experience. (%s exp %s bonus)
; COMBATLOG_XPGAIN_EXHAUSTION2 : %s dies, you gain %d experience. (%s exp %s bonus)
; COMBATLOG_XPGAIN_EXHAUSTION4 : %s dies, you gain %d experience. (%s exp %s penalty)
; COMBATLOG_XPGAIN_EXHAUSTION5 : %s dies, you gain %d experience. (%s exp %s penalty)
; COMBATLOG_XPGAIN_FIRSTPERSON : %s dies, you gain %d experience.
; COMBATLOG_XPGAIN_FIRSTPERSON_GROUP : %s dies, you gain %d experience. (+%d group bonus)
; COMBATLOG_XPGAIN_FIRSTPERSON_RAID : %s dies, you gain %d experience. (-%d raid penalty)
; COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED : You gain %d experience.
; COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_GROUP : You gain %d experience. (+%d group bonus)
; COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_RAID : You gain %d experience. (-%d raid penalty)
; COMBATLOG_XPLOSS_FIRSTPERSON_UNNAMED : You lose %d experience.
; COMBATLOGDISABLED : Combat file logging disabled.
; COMBATLOGENABLED : Combat file logging enabled.
; COMBATSPECIALOTHER : %s %s for an additional %d.
; COMBATSPECIALSELF : You %s for an additional %d.
== CO.. – D ==
; CONFIRM_SUMMON : %s wants to summon you to %s.  The spell will be cancelled in %d %s.
; CONFIRM_TALENT_WIPE : Do you want to unlearn all of your talents?  The cost will increase each time you do it.
; CONFIRM_XP_LOSS : If you find your corpse, you can resurrect for no penalty.  If I resurrect you all of your items will take 25%% durability damage (equipped and inventory) and you will be afflicted by %s of Resurrection Sickness.
; CREATED_ITEM : %s creates : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s.
; DAMAGESHIELDOTHEROTHER : %s reflects %d %s damage to %s.
; DAMAGESHIELDOTHERSELF : %s reflects %d %s damage to you.
; DAMAGESHIELDSELFOTHER : You reflect %d %s damage to %s.
; DISPELFAILEDOTHEROTHER : %s fails to dispel %s's %s.
; DISPELFAILEDOTHERSELF : %s fails to dispel your %s.
; DISPELFAILEDSELFOTHER : You fail to dispel %s's %s.
; DUEL_COUNTDOWN : Duel starting : %d
; DUEL_REQUESTED : %s has challenged you to a duel.
; DUEL_WINNER_KNOCKOUT : %1$s has defeated %2$s in a duel
; DUEL_WINNER_RETREAT : %2$s has fled from %1$s in a duel
; DURABILITYDAMAGE_DEATH : Your equipped items suffer a 10%% durability loss.
== ERR_ ==
See [[WoW Constants/Errors]] for ERR_..
== F – H ==
; FEEDPET_LOG_FIRSTPERSON : Your pet begins eating the %s.
; FEEDPET_LOG_THIRDPERSON : %s's pet begins eating a %s.
; GENERICPOWERGAIN_OTHER : %s gains %d %s.
; GENERICPOWERGAIN_SELF : You gain %d %s.
; HAVE_MAIL : You have unread mail.
; HEALEDCRITOTHEROTHER : %s's %s critically heals %s for %d.
; HEALEDCRITOTHERSELF : %s's %s critically heals you for %d.
; HEALEDCRITSELFOTHER : Your %s critically heals %s for %d.
; HEALEDCRITSELFSELF : Your %s critically heals you for %d.
; HEALEDOTHEROTHER : %s's %s heals %s for %d.
; HEALEDOTHERSELF : %s's %s heals you for %d.
; HEALEDSELFOTHER : Your %s heals %s for %d.
; HEALEDSELFSELF : Your %s heals you for %d.
== I ==
; IDLE_MESSAGE : You have been inactive for some time and will be logged out of the game. If you wish to remain logged in, hit the cancel button.
; IMMUNESPELLOTHEROTHER : %s is immune to %s's %s.
; IMMUNESPELLOTHERSELF : You are immune to %s's %s.
; IMMUNESPELLSELFOTHER : %s is immune to your %s.
; IMMUNESPELLSELFSELF : You are immune to your %s.
; INSTANCE_SAVED : You are now saved to this instance
; ITEM_ENCHANT_DISCLAIMER : Item will not be traded!
; ITEMENCHANTMENTADDOTHEROTHER : %s casts %s on %s's %s.
; ITEMENCHANTMENTADDOTHERSELF : %s casts %s on your %s.
; ITEMENCHANTMENTADDSELFOTHER : You cast %s on %s's %s.
; ITEMENCHANTMENTADDSELFSELF : You cast %s on your %s.
; ITEMENCHANTMENTREMOVEOTHER : %s has faded from %s's %s.
; ITEMENCHANTMENTREMOVESELF : %s has faded from your %s.
== L ==
; LOOT_ITEM : %s receives loot : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s.
; LOOT_ITEM_CREATED_SELF : You create : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s.
; LOOT_ITEM_PUSHED_SELF : You receive item : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s.
; LOOT_ITEM_SELF : You receive loot : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s.
; LOOT_MONEY_SPLIT : Your share of the loot is %s.
; LOOT_ROLL_ALL_PASSED : Everyone passed on : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_PASSED : %s passed on : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_PASSED_SELF : You passed on : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_ROLLED : %s rolls a %d on : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_ROLLED_SELF : You roll a %d on : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_WON : %s won : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
; LOOT_ROLL_YOU_WON : You won : %s|Hitem :%d :%d :%d :%d|h[%s]|h%s
== M – O ==
; MARKED_AFK_MESSAGE : You are now AFK : %s
; MARKED_DND : You are now DND : %s.
; MEMORY_EXHAUSTED : The user interface is using more than %dMB of memory. Please disable some interface add-ons and restart.
; MISSEDOTHEROTHER : %s misses %s.
; MISSEDOTHERSELF : %s misses you.
; MISSEDSELFOTHER : You miss %s.
; NO_RAID_INSTANCES_SAVED : You are not saved to any instances
; OPEN_LOCK_OTHER : %s performs %s on %s.
; OPEN_LOCK_SELF : You perform %s on %s.
== P ==
; PARTYKILLOTHER : %s is slain by %s!
; PERIODICAURADAMAGEABSORBEDOTHEROTHER : %s suffers %d %s damage from %s's %s (%d absorbed).
; PERIODICAURADAMAGEABSORBEDOTHERSELF : You suffer %d %s damage from %s's %s (%d absorbed).
; PERIODICAURADAMAGEABSORBEDSELFOTHER : %s suffers %d %s damage from your %s (%d absorbed).
; PERIODICAURADAMAGEABSORBEDSELFSELF : You suffer %d %s damage from your %s (%d absorbed).
; PERIODICAURADAMAGEOTHEROTHER : %s suffers %d %s damage from %s's %s.
; PERIODICAURADAMAGEOTHERSELF : You suffer %d %s damage from %s's %s.
; PERIODICAURADAMAGESELFOTHER : %s suffers %d %s damage from your %s.
; PERIODICAURADAMAGESELFSELF : You suffer %d %s damage from your %s.
; PERIODICAURAHEALOTHEROTHER : %s gains %d health from %s's %s.
; PERIODICAURAHEALOTHERSELF : You gain %d health from %s's %s.
; PERIODICAURAHEALSELFOTHER : %s gains %d health from your %s.
; PERIODICAURAHEALSELFSELF : You gain %d health from %s.
== PET.. ==
; PET_LOYALTY_GAIN : Your pet's loyalty has increased.
; PET_LOYALTY_LOSS : Your pet's loyalty has decreased.
; PETTAME_ANOTHERSUMMONACTIVE : You have an active summon already
; PETTAME_CREATUREALREADYOWNED : Creature is already controlled
; PETTAME_DEAD : Your pet is dead
; PETTAME_INTERNALERROR : Internal pet error
; PETTAME_INVALIDCREATURE : Creature not found
; PETTAME_NOPETAVAILABLE : You do not have a pet to summon
; PETTAME_NOTDEAD : Your pet is not dead
; PETTAME_TOOHIGHLEVEL : Creature is too high level for you to tame
; PETTAME_TOOMANY : You have too many pets already
; PETTAME_UNITSCANTTAME : You cannot tame creatures
; PETTAME_UNKNOWNERROR : Unknown taming error
== PL.. – R ==
; PLAYER_NOT_FOUND : Can't find that player.
; POWERGAIN_OTHER : %s gains %d %s.
; POWERGAIN_SELF : You gain %d %s.
; PROCRESISTOTHEROTHER : %s resists %s's %s.
; PROCRESISTOTHERSELF : You resist %s's %s.
; PROCRESISTSELFOTHER : %s resists your %s.
; PROCRESISTSELFSELF : You resist your %s.
; PVP_TOGGLE_OFF_VERBOSE : You will be unflagged for PvP combat after five minutes of non-PvP action in friendly territory.
; PVP_TOGGLE_ON_VERBOSE : You are now flagged for PvP combat and will remain so until toggled off.
; RAID_INSTANCE_INFO_FMT : %s (ID=%lx): %s
; RAID_INSTANCE_INFO_HDR : Raid Instance Time Remaining :
; RANDOM_ROLL_RESULT : %s rolls %d (%d-%d)
; REPLACE_ENCHANT : Do you want to replace "%s" with "%s"?
; RESURRECT_REQUEST : %s wants to resurrect you.  You will be afflicted with resurrection sickness.
== S ==
; SIMPLECASTOTHEROTHER : %s casts %s on %s.
; SIMPLECASTOTHERSELF : %s casts %s on you.
; SIMPLECASTSELFOTHER : You cast %s on %s.
; SIMPLECASTSELFSELF : You cast %s.
; SIMPLEPERFORMOTHEROTHER : %s performs %s on %s.
; SIMPLEPERFORMOTHERSELF : %s performs %s on you.
; SIMPLEPERFORMSELFOTHER : You perform %s on %s.
; SIMPLEPERFORMSELFSELF : You perform %s.
== SPELL_ ==
See [[WoW Constants/Spells]] for SPELL_.. and SPELL_FAILED_..
== SPL.. – U ==
; SPLIT_MONEY_SPLIT : %s splits %s, your share is %s
; SPLIT_MONEY_SPLIT_SELF : You split %s with your party.  Your share is %s.
; TRADESKILL_LOG_FIRSTPERSON : You create %s.
; TRADESKILL_LOG_THIRDPERSON : %s creates %s.
; TRANSFER_ABORT_ERROR : Transfer Aborted : Unknown Error
; TRANSFER_ABORT_MAX_PLAYERS : Transfer Aborted : Instance is full
; TRANSFER_ABORT_NOT_FOUND : Transfer Aborted : instance not found
; UNITDESTROYEDOTHER : %s is destroyed.
; UNITDIESOTHER : %s dies.
; UNITDIESSELF : You die.
; UNITNAME_TITLE_CHARM : %s's Minion
; UNITNAME_TITLE_CREATION : %s's Creation
; UNITNAME_TITLE_GUARDIAN : %s's Guardian
; UNITNAME_TITLE_MINION : %s's Minion
; UNITNAME_TITLE_PET : %s's Pet
== V ==
; VSABSORBOTHEROTHER : %s attacks. %s absorbs all the damage.
; VSABSORBOTHERSELF : %s attacks. You absorb all the damage.
; VSABSORBSELFOTHER : You attack. %s absorbs all the damage.
; VSBLOCKOTHEROTHER : %s attacks. %s blocks.
; VSBLOCKOTHERSELF : %s attacks. You block.
; VSBLOCKSELFOTHER : You attack. %s blocks.
; VSDEFLECTOTHEROTHER : %s attacks. %s deflects.
; VSDEFLECTOTHERSELF : %s attacks. You deflect.
; VSDEFLECTSELFOTHER : You attack. %s deflects.
; VSDODGEOTHEROTHER : %s attacks. %s dodges.
; VSDODGEOTHERSELF : %s attacks. You dodge.
; VSDODGESELFOTHER : You attack. %s dodges.
; VSEVADEOTHEROTHER : %s attacks. %s evades.
; VSEVADEOTHERSELF : %s attacks. You evade.
; VSEVADESELFOTHER : You attack. %s evades.
; VSIMMUNEOTHEROTHER : %s attacks but %s is immune.
; VSIMMUNEOTHERSELF : %s attacks but you are immune.
; VSIMMUNESELFOTHER : You attack but %s is immune.
; VSPARRYOTHEROTHER : %s attacks. %s parries.
; VSPARRYOTHERSELF : %s attacks. You parry.
; VSPARRYSELFOTHER : You attack. %s parries.
= Other Messages =
== A – B ==
; ABSORB : Absorb
; ANY : Any
; ARMOR : Armor
; ATTACK : Attack
; BACKGROUND : Background
; BACKPACK_TOOLTIP : Backpack
; BACKSLOT : Back
; BAGSLOT : Bag
; BLOCK : Block
; BLOCKED : Blocked
; BOSS : Boss
== C ==
; CANCEL : Cancel
; CHANNELING : Channeling
; CHAT_FLAG_AFK : <AFK>
; CHAT_FLAG_DND : <DND>
; CHAT_FLAG_GM : <GM>
; CHAT_MSG_AFK : AFK
; CHAT_MSG_DND : DND
; CHAT_MSG_EMOTE : Emote
; CHAT_MSG_GUILD : Guild
; CHAT_MSG_IGNORED : Ignored
; CHAT_MSG_LOOT : Loot
; CHAT_MSG_MONSTER_EMOTE : Creature Emote
; CHAT_MSG_MONSTER_SAY : Creature Say
; CHAT_MSG_MONSTER_WHISPER : Creature Whisper
; CHAT_MSG_MONSTER_YELL : Creature Yell
; CHAT_MSG_OFFICER : Officer
; CHAT_MSG_PARTY : Party
; CHAT_MSG_RAID : Raid
; CHAT_MSG_SAY : Say
; CHAT_MSG_SKILL : Skill
; CHAT_MSG_SPELL_BREAK_AURA : Break Aura
; CHAT_MSG_SYSTEM : System
; CHAT_MSG_TEXT_EMOTE : Text Emote
; CHAT_MSG_WHISPER_INFORM : Whisper
; CHAT_MSG_YELL : Yell
; CHESTSLOT : Chest
; COLOR : Color
; <strike>COPPER</strike> Removed in 2.4.2: Copper
; COPPER_AMOUNT : %d Copper
; CORPSE : Corpse
; CORPSE_RED : |cffff2020Corpse|r
; CREATURE : Creature
== D – E ==
; DAMAGE : Damage
; DEFAULT_AFK_MESSAGE : Away from Keyboard
; DEFAULT_DND_MESSAGE : Do not Disturb
; DELETE : Delete
; DISGUISE : Disguise
; DODGE : Dodge
; DODGED : Dodged
; ELITE : Elite
; EMPTY : Empty
; ENERGY : Energy
; ENERGY_POINTS : Energy
; ENSCRIBE : Enchant
; ERROR_CAPS : ERROR
; EVADE : Evade
== F – G ==
; FACTION_OTHER : Other
; FEETSLOT : Feet
; FINGER0SLOT : Finger
; FINGER1SLOT : Finger
; FOCUS : Focus
; FOCUS_COST : %d Focus
; FOCUS_POINTS : Focus
; FOLLOW : Follow
; GENERAL : General
; GM_EMAIL_NAME : Customer Support
; <strike>GOLD</strike> Removed in 2.4.2: Gold
; GOLD_AMOUNT : %d Gold
; GUILD : Guild
; GUILD_MOTD : Guild MOTD
== H – K ==
; HANDSSLOT : Hands
; HAPPINESS : Happiness
; HAPPINESS_POINTS : Happiness
; HEADSLOT : Head
; HIGH : High
; HOME : Home
; HOME_INN : your inn
; IGNORE : Ignore
; IMMUNE : Immune
; INTERRUPT : Interrupt
; KNOWN_TALENTS_HEADER : My Talents
== L – O ==
; LEGSSLOT : Legs
; LOCKED : Locked
; LOW : Low
; MACRO : Macro
; MAINHANDSLOT : Main Hand
; MANA : Mana
; MANA_POINTS : Mana
; MISS : Miss
; NAME : Name
; NECKSLOT : Neck
; NON_AGGRESSIVE : Civilian
; NONE : None
; OTHER : Other
== P – R ==
; PARRIED : Parried
; PARRY : Parry
; PARTY : Party
; PET : Pet
; PLAYER : Player
; PLAYER_LEVEL_UP : Level Up
; PLAYER_OFFLINE : Offline
; PVP_ENABLED : PvP
; PVP_RANK_CIVILIAN : Civilian
; QUEST_COMPLETE : Quest completed
; RAGE : Rage
; RAGE_POINTS : Rage
; RAID : Raid
; RANGEDSLOT : Ranged
; RESIST : Resist
== S ==
; SAY : Say
; SECONDARYHANDSLOT : Off Hand
; SHIRTSLOT : Shirt
; SHOULDERSLOT : Shoulders
; <strike>SILVER</strike> Removed in 2.4.2: Silver
; SILVER_AMOUNT : %d Silver
; SKILL : Skill
; SPEED : Speed
; SPELL_CAST_CHANNELED : Channeled
; SPELL_CAST_TIME_INSTANT : Instant cast
; SPELL_CAST_TIME_INSTANT_NO_MANA : Instant
; SPELL_CAST_TIME_MIN : %.3g min cast
; SPELL_CAST_TIME_RANGED : Attack speed +%.3g sec
; SPELL_CAST_TIME_SEC : %.3g sec cast
; SPELL_DURATION : Lasts %s
; SPELL_DURATION_UNTIL_CANCELLED : until cancelled
; SPELL_EQUIPPED_ITEM_NOSPACE : Requires %s
; SPELL_ON_NEXT_RANGED : Instant
; SPELL_ON_NEXT_SWING : Next melee
; SPELL_POINTS_SPREAD_TEMPLATE : %.1f to %.1f
; SPELL_RANGE : %s yd range
; SPELL_REAGENTS : Reagents :
; SPELL_RECAST_TIME_MIN : %.3g min cooldown
; SPELL_RECAST_TIME_SEC : %.3g sec cooldown
; SPELL_REQUIRED_FORM : Requires %s
; SPELL_REQUIRED_FORM_NOSPACE : Requires %s
; SPELL_TOTEMS : Tools :
; SPELL_USE_ALL_ENERGY : Uses 100% energy
; SPELL_USE_ALL_FOCUS : Uses 100% focus
; SPELL_USE_ALL_HEALTH : Uses 100% health
; SPELL_USE_ALL_MANA : Uses 100% mana
; SPELL_USE_ALL_RAGE : Uses 100% rage
== T ==
; TABARDSLOT : Tabard
; TAMEABLE : Tameable
; TARGET_TOKEN_NOT_FOUND : <no target>
; TIME_PLAYED_MSG : Time Played
; TOOLTIP_TALENT_LEARN : Click to learn
; TOOLTIP_TALENT_NEXT_RANK : Next rank :
; TOOLTIP_TALENT_PREREQ : Requires %d point in %s
; TOOLTIP_TALENT_RANK : Rank %d/%d
; TOOLTIP_TALENT_TIER_POINTS : Requires %d points in %s Talents
; TOOLTIP_UNIT_LEVEL : Level %s
; TOOLTIP_UNIT_LEVEL_CLASS : Level %s %s
; TOOLTIP_UNIT_LEVEL_CLASS_TYPE : Level %s %s (%s)
; TOOLTIP_UNIT_LEVEL_TYPE : Level %s (%s)
; TOOLTIP_UPDATE_TIME : --Not Listed
; TRADESKILL_SERVICE_LEARN : Recipes
; TRADESKILL_SERVICE_STEP : Development Skills
; TRAIN : Train
; TRINKET0SLOT : Trinket
; TRINKET1SLOT : Trinket
== U – Z ==
; UNIT_PVP_NAME : %s %s
; UNIT_SKINNABLE : Skinnable
; UNKNOWN : Unknown
; UNKNOWNOBJECT : Unknown Entity
; USE : Use
; USE_ITEM : Use Item
; WAISTSLOT : Waist
; WHISPER : Whisper
; WHO_LIST_FORMAT : %s : Level %d %s %s - %s
; WHO_LIST_GUILD_FORMAT : %s : Level %d %s %s <%s> - %s
; WHO_NUM_RESULTS : %d player total
; WRISTSLOT : Wrists
; YOU : You
; ZONE_UNDER_ATTACK : |cffffff00%s is under attack!|r
= Constants =
== Time Based ==
; AUTOFOLLOW_STATUS_FADETIME : 4.0
; BONUSACTIONBAR_SLIDETIME : 0.15
; BUFF_FLASH_TIME_OFF : 0.75
; BUFF_FLASH_TIME_ON : 0.75
; BUFF_WARNING_TIME : 31
; CASTING_BAR_FLASH_STEP : 0.2
; CHAT_BUTTON_FLASH_TIME : 0.5
; CHAT_TELL_BUTTON_FLASH_TIME : 0.5
; COMBATFEEDBACK_FADEINTIME : 0.2
; COMBATFEEDBACK_FADEOUTTIME : 0.3
; COMBATFEEDBACK_HOLDTIME : 0.7
; COMBOFRAME_FADE_IN : 0.3
; COMBOFRAME_FADE_OUT : 0.5
; COMBOFRAME_HIGHLIGHT_FADE_IN : 0.4
; COMBOFRAME_SHINE_FADE_IN : 0.3
; COMBOFRAME_SHINE_FADE_OUT : 0.4
; FRAMERATE_FREQUENCY : 0.25
; GAMETIME_DAWN : (5*60)+30
; GAMTIME_DUSK : (21*60)
; MESSAGE_SCROLLBUTTON_INITIAL_DELAY : 0
; MESSAGE_SCROLLBUTTON_SCROLL_DELAY : 0.1
; MINIMAPPING_FADE_TIMER : 0.5
; PETACTIONBAR_SLIDETIME : 0.09
; ROTATIONS_PER_SECOND : 0.5
; SCREENSHOT_STATUS_FADETIME : 105
; STATSFRAME_UPDATE_TIME : 0.5
; UNITPOPUP_TIMEOUT : 5
; UPDATE_DELAY : 0.1
: Delay between calls to a OnUpdate event, see [[HOWTO: Use OnUpdate correct]]
== Coordinate Based ==
; BONUSACTIONBAR_XPOS : 4
; BONUSACTIONBAR_YPOS : 43
; CLASS_TRAINER_SKILL_HEIGHT : 16
; CONTAINER_OFFSET  : 70
; CONTAINER_SPACING : 0
; CONTAINER_WIDTH : 192
; CRAFT_SKILL_HEIGHT : 16
; CURSOR_OFFSET_X : -7
; CURSOR_OFFSET_Y : -9
; FRIENDS_FRAME_FRIEND_HEIGHT : 34
; FRIENDS_FRAME_IGNORE_HEIGHT : 16
; FRIENDS_FRAME_WHO_HEIGHT : 16
; KEY_BINGING_HEIGHT : 22
; MACRO_ICON_ROW_HEIGHT : 36
; MONEY_BUTTON_SPACING : -4
; MONEY_BUTTON_SPACING_SMALL : -4
; MONEY_ICON_WIDTH : 19
; MONEY_ICON_WIDTH_SMALL : 13
; OPTIONS_FARCLIP_MAX : 777
; OPTIONS_FARCLIP_MIN : 177
; PETACTIONBAR_XPOS : 36
; PETACTIONBAR_YPOS : 98
; QUESTLOG_QUEST_HEIGHT : 16
; REPUTATIONFRAME_FACTIONHEIGHT : 26
; SKILLFRAME_SKILL_HEIGHT : 15
; TALENT_TRAINER_SKILL_HEIGHT : 16
; TAXI_MAP_HEIGHT : 280
; TAXI_MAP_WIDTH : 280
; UNITPOPUP_BORDER_HEIGHT : 8
; UNITPOPUP_BORDER_WIDTH : 19
; UNITPOPUP_BUTTON_HEIGHT : 15
; UNITPOPUP_TITLE_HEIGHT : 26
; WORLDMAP_POI_TEXTURE_WIDTH : 64
== Other ==
== A – L ==
; BAG_ITEM_QUALITY_COLORS
:LE_ITEM_QUALITY_COMMON &#61; <span style="color:rgb(168,168,168);">&#123;r=0.65882,g=0.65882,b=0.65882&#125;</span>
:LE_ITEM_QUALITY_UNCOMMON &#61; <span style="color:rgb(21,179,0);">&#123;r=0.08235, g=0.70196, b=0&#125;</span>
:LE_ITEM_QUALITY_RARE &#61; <span style="color:rgb(0,145,242);">&#123;r=0, g=0.56863, b=0.94902&#125;</span>
:LE_ITEM_QUALITY_EPIC &#61; <span style="color:rgb(200,69,250);">&#123;r=0.78431, g=0.27059, b=0.98039&#125;</span>
:LE_ITEM_QUALITY_LEGENDARY &#61; <span style="color:rgb(255,128,0);">&#123;r=1, g=0.50196, b=0&#125;</span>
:LE_ITEM_QUALITY_ARTIFACT &#61; <span style="color:rgb(223,204,128);">&#123;r=0.90196, g=0.8, b=0.50196&#125;</span>
:LE_ITEM_QUALITY_HEIRLOOM &#61; <span style="color:rgb(0,204,255);">&#123;r=0, g=0.8, b=1&#125;</span>
:LE_ITEM_QUALITY_WOW_TOKEN &#61; <span style="color:rgb(0,204,255);">&#123;r=0, g=0.8, b=1&#125;</span>
; BUFF_MIN_ALPHA : 0.3
; CASTING_BAR_ALPHA_STEP : 0.05
; CLASS_TRAINER_SKILLS_DISPLAYED : 11
; COPPER_PER_GOLD : COPPER_PER_SILVER * SILVER_PER_GOLD
: Conversion formula: 100 * 100 Copper = 1 Gold, or 10,000 Copper (100 Silver) = 1 Gold
; COPPER_PER_SILVER : 100
: Conversion formula: 100 Copper = 1 Silver
; CRAFTS_DISPLAYED : 8
; FRIENDS_TO_DISPLAY : 9
; IGNORES_TO_DISPLAY : 16
; KEY_BINDINGS_DISPLAYED : 17
; LOOTFRAME_NUMBUTTONS : 4
== M ==
; MAX_COMBO_POINTS : 5
; MAX_CONTAINER_ITEMS : 20
; MAX_CRAFT_REAGENTS : 8
; MAX_GENDER_INDICES : 6
; MAX_IGNORE : 50
; MAX_MACROS : 18
; MAX_NUM_ITEMS : 10
; MAX_NUM_QUESTS : 16
; MAX_OBJECTIVES : 10
; MAX_PARTY_DEBUFFS : 4
; MAX_PARTY_MEMBERS : 4
: Maximum # of players possible in a party (use a raid group for more)
; MAX_PARTY_TOOLTIP_BUFFS : 16
; MAX_PARTY_TOOLTIP_DEBUFFS : 8
; MAX_PETITION_SIGNATURES : 9
: # of signatures needed on a guild charter to form a guild (other then yourself)
; MAX_PLURAL_INDICES : 4
; MAX_QUESTS : 16
; MAX_REQUIRED_ITEMS : 6
; MAX_SPELL_PAGES : ceil(MAX_SPELLS / SPELLS_PER_PAGE)
; MAX_SPELLS : 1024
; MAX_TARGET_DEBUFFS : 5
; MAX_WHOS_FROM_SERVER : 50
; MERCHANT_ITEMS_PER_PAGE : 14
; MIRRORTIMER_NUMTIMERS : 3
; MINIMAPPING_TIMER : 5
== N ==
; NUM_BAG_FRAMES : 4
; NUM_BONUS_ACTION_SLOTS : 12
; NUM_CHAT_WINDOWS : 10
; NUM_CONTAINER_COLUMNS : 4
; NUM_CONTAINER_FRAMES : 9
; NUM_FACTIONS_DISPLAYED : 14
; NUM_ICON_ROWS : 4
; NUM_ICONS_PER_ROW : 5
; NUM_MACRO_ICONS_SHOWN : 20
; NUM_PET_ACTION_SLOTS : 10
; NUM_RESISTANCE_TYPES : 5
; NUM_SHAPESHIFT_SLOTS : 4
; NUM_SHOPPING_TOOLTIPS : 2
; NUM_STATS : 5
; NUM_WORLDMAP_DETAIL_TILES : 12
; NUM_WORLDMAP_OVERLAYS : 40
; NUM_WORLDMAP_POI_COLUMNS : 4
; NUM_WORLDMAP_POIS : 32
== P – Q ==
; PARTY_FRAME_SHOWN : 1
; QUEST_DESCRIPTION_GRADIENT_CPS : 40
: Characters Per Second (CPS) displayed when displaying a quest description
; QUEST_DESCRIPTION_GRADIENT_LENGTH : 30
: # of characters that are faded in (gradient) when displaying a quest description
; QUEST_FADING_ENABLE : 1
; QUESTINFO_FADE_IN : 1
; QUESTS_DISPLAYED : 6
== S – W ==
; SILVER_PER_GOLD : 100
: Conversion formula: 100 Silver = 1 Gold
; SKILLS_TO_DISPLAY : 12
; SPELLS_PER_PAGE : 14
: # of spells displayed in your spellbook
; STATICPOPUP_NUMDIALOGS : 4
; TALENTS_DISPLAYED : 11
; TAXI_BUTTONS : 20
; UNITPOPUP_NUMBUTTONS : 8
; VISIBLE_CONTAINER_SPACING : 3
; WHO_TAG_CLASS : c-
: Tag to specify class in /who listing
; WHO_TAG_GUILD : g-
: Tag to specify guild in /who listing
; WHO_TAG_NAME : n-
: Tag to specify name in /who listing
; WHO_TAG_RACE : r-
: Tag to specify race in /who listing
; WHO_TAG_ZONE : z-
: Tag to specify zone in /who listing
; WHOS_TO_DISPLAY : 17
= File Paths =
; DAMAGE_TEXT_FONT : Interface\Addons\Insomniax_Core\Fonts\Tw_Cen_MT_Bold.TTF
; NAMEPLATE_FONT : Interface\Addons\Insomniax_Core\Fonts\Tw_Cen_MT_Bold.TTF
; PET_AGGRESSIVE_TEXTURE : Interface\Icons\Ability_Racial_BloodRage
; PET_ATTACK_TEXTURE : Interface\Icons\Ability_GhoulFrenzy
; PET_DEFENSIVE_TEXTURE : Interface\Icons\Ability_Defend
; PET_DISMISS_TEXTURE : Interface\Icons\Spell_Shadow_Teleport
; PET_FOLLOW_TEXTURE : Interface\Icons\Ability_Tracking
; PET_PASSIVE_TEXTURE : Interface\Icons\Ability_Seal
; PET_WAIT_TEXTURE : Interface\Icons\Spell_Nature_TimeStop
; texture : Interface\Icons\Ability_Stealth
; UNIT_NAME_FONT : Interface\Addons\Insomniax_Core\Fonts\Tw_Cen_MT_Bold.TTF
== Miscellaneous ==
; BOOKTYPE_ABILITY : "ability"
; BOOKTYPE_PET : "pet"
; BOOKTYPE_SPELL : "spell"
; CHARACTERFRAME_SUBFRAMES : "PaperDollFrame", "TalentTrainerFrame", "SkillFrame", "ReputationFrame"
; CURRENT_ACTIONBAR_PAGE : the action bar to switch to next time [[ChangeActionBarPage|ChangeActionBarPage()]] is called
== External links ==
{{elink|icon=|site=Townlong-Yak.com|link=https://www.townlong-yak.com/framexml/live/Constants.lua|desc=<tt>FrameXML/'''Constants.lua'''</tt> ''Build ##### (7.n.n)''|bydate=(sometimes a week or two behind current release)}}
{{elink|icon=|site=Townlong-Yak.com|link=https://www.townlong-yak.com/framexml/live/GlobalStrings.lua|desc=<tt>FrameXML/'''GlobalStrings.lua'''</tt> ''Build ##### (7.n.n)''|bydate=(sometimes a week or two behind current release)}}
;Old
{{elink|site=WoWProgramming.com|link=http://wowprogramming.com/utils/xmlbrowser/live/FrameXML/GlobalStrings.lua|desc=<tt>GlobalStrings.lua</tt>|bydate=(framexml browser removed from site at some point)}}
[[Category:Interface customization]]
[[Category:World of Warcraft API| WoW Constants]]
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