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WoW:API Texture SetDesaturated
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{{widgetmethod}} Sets a texture to be desaturated, to make it greyscale. shaderSupported = texture:SetDesaturated(desaturation); ---- ;''Arguments'' ; desaturation nil = normal colors<br> 1 = desaturate (greyscale) ---- ;''Returns'' ; shaderSupported returns nil if desaturation isn't supported by the user's graphics card (ie. old GeForce4 cards don't). One can use texture:SetVertexColor instead in this case. See the example below for the way Blizzard handles this. ---- There is a wrapper function in UIParent.lua that appears to darken the texture if shaderSupported returns false: -- Wrapper for the desaturation function function SetDesaturation(texture, desaturation) local shaderSupported = texture:SetDesaturated(desaturation); if ( not shaderSupported ) then if ( desaturation ) then texture:SetVertexColor(0.5, 0.5, 0.5); else texture:SetVertexColor(1.0, 1.0, 1.0); end end end
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